Welcome to the most
non-technical talk today!
User Experience !=
  User Interface
       Brad Nunnally
  User Experience Designer
      MiTek Industries
If Using Twitter
   #UX_STLDODN
Goals UI mean ...
What’s the
What UX isn’t...
What UX is...
Generally how to do it...
Street Cred
Computer Science Grad
First UX Job
Consultant for 21/2 Years
Why I’m a UXD?
I love people
I love technology
I love a challenge
What is the UI all
       about?
No, I won’t be showing you any icebergs
Pretty Flat
Stuff on the surface of
things only mean so
much.
Temporary
Used only when needed,
and forgotten just as
easily.
Graphical
You can only put so much
lipstick on a pig.
A Treasure Map
Should convey the steps
necessary to take to
accomplish a task
Un-Defining The Damn
       Thing
   What User Experience Isn’t...
About Design
An experience transcends
an interface, service, or
product (Mac vs PC)
Usability Tests
It’s not about what works
or not
A Phase
Takes more than few best
practices to achieve a
good experience
The Interface
Independent of current
level of technology
About the User
Sums up your brand and
message
Done Alone
Never drink alone, never
design alone
An Experience
Impossible to create
something as intangible as
an experience
Defining The Damn
      Thing
   User Experience Is ...
A Lot of Hats
UXD, IA, IxD, VD, BA,
UID, etc. So many hats,
not enough heads
Relationships
People aren’t users or
customers, but partners
in an overall relationship
It’s Moral
Helping people do their
thing painlessly is never a
bad thing
Human Problems
Most of this problems are
timeless, others are being
created everyday
Sucking Less
Failure is part of the
game, just learn from your
failures
The Next Level
Provides the freedom to
innovate without
alienating
For an Experience
Set the stage and see how
the play gets acted out
Creating a Good User
    Experience
     A General Process
Problem Space
All good things start with
some good ole research
Understanding
Define the pieces to the
puzzle you are trying to
solve
Proper Solution
Find the needle in the
haystack
Validate
Determine how much you
sucked this time around
Maintenance
Got to keep the machine
rolling.
Takes Everyone
Goes beyond the project
team and department.
Wrapping Up
 Some take aways
Young Profession
You’re our older sibling,
and it is time for us to get
along
Growing Up
Siblings can only bicker
for so long
Human Condition
User Experience can’t
improve it without your
help
Dive Deeper
http://bit.ly/17D7mM – Definition of User Experience by Luke Wroblewski

http://bit.ly/17lFT - 10 Most Common Misconceptions about User Experience
Design by Whitney Hess

http://bit.ly/WMb2 - A Definition of User Experience by Eric Reiss

http://bit.ly/Jk5hE - Pioneering a User Experience Process

http://bit.ly/2qhmwj - User Experience Diagrams by Luke Wroblewski

http://bit.ly/CMIR3 - The iPhone is not easy to use: a new direction for UX Design
by Fred Beecher

http://bit.ly/vOwxX - Top 10 UX Myths by Keith Lang
Resources - Pictures
http://bit.ly/JuzSO    http://bit.ly/1gxE0C
http://bit.ly/YTEb2    http://bit.ly/12BCoE
http://bit.ly/cqmZ1    http://bit.ly/1r83Nt
http://bit.ly/2aO7N    http://bit.ly/e6rkN
http://bit.ly/PcsSs    http://bit.ly/i3NqI
http://bit.ly/4VgWc    http://bit.ly/wOtJD
http://bit.ly/1gCzzK   http://bit.ly/CQxTI
http://bit.ly/Z6eAt    http://bit.ly/HmoZh
http://bit.ly/kYvES    http://bit.ly/hcqcP
http://bit.ly/hYSIu    http://bit.ly/vUL5r
http://bit.ly/hKCnb    http://bit.ly/1TErM
http://bit.ly/25ZYxz   http://bit.ly/2qgCXf
http://bit.ly/mFN6a    http://bit.ly/1810BT
http://bit.ly/JgWdH    http://bit.ly/3SxZPh
http://bit.ly/7br8b
http://bit.ly/5tKqI
http://bit.ly/JPEbd
http://bit.ly/ij73V
Thanks
        Brad Nunnally
    bnunnally@gmail.com
http://bradsrambling.com/blog
    Follow me! @bnunnally

User Experience Doesn't Equal User Interface