This document provides an introduction to computer graphics. It discusses that computer graphics deals with creating images using hardware, software, and applications. It describes the basic graphics system including input devices, the output device, and the frame buffer. It then discusses the display processor and how it stores graphics in a display list. Finally, it outlines several applications of computer graphics including computer-aided design, presentation graphics, computer art, entertainment, education and training, visualization, image processing, and graphical user interfaces.