Basics of 3-Dimensional Design: Part 1, An Introduction Design II ART1203c Instructor: Mark Creegan
Definitions: Comparisons to 2d works Ways 2d and 3d are similar: Ways 2d and 3d contrast: Similar design elements (line, color, etc) are organized to communicate ideas, express emotions, and create functional objects. Concepts of unity, variety, tension, positive-negative, dynamism Concept development, critical thinking, design as process 2d considers height & width on flat surface, 3d considers h + w + depth Basic elements in 3d include light, volume, mass, and time (as well as others familiar to 2d) Experiencing 3d in 2d work is a mental process, the effect of convincing  pictorial  illusion In pictorial space, the relationships between the elements are confined within the pictorial space alone, with spatial work , forms have relationship to the space and forms around it The total visual experience is singular and usually stable in 2d; in 3d it is fluid and dynamic; viscerally as well as visually The creation of 3d work usually involve more material manipulation, tool handling, and pre-planning
The elements and principles of 3D design: The elements: Line Plane Volume Mass Space Texture Light Color Time The organizing principles: Containment Proximity Continuity Closure Repetition Variation Rhythm Balance Scale Proportion Emphasis Economy Unity with Variety
The elements: LINE (linear forms) Gateway Arch , St. Louis by Eero Saarinen, 1966 Shibboleth  by Doris Salcedo, Tate Modern 2007 Alexander Calder,  Elephant , 1928 Alberto Giacommeti,  Man Striding Tom Friedman,  Pencil
Gordon Matta-Clark,  Cut House
The elements: PLANE (planar forms) La Grande Vitesse  Calder, 1969 Charles Ginnever, Rashomon, 1998  Giacomo Balla  Aaron Curry
The elements: VOLUME (volumed form)  Richard Serra, Torqued Ellipses Martin Puryear monika sosnowska
The elements: MASS (massive form)  Aztec head  Claire Healy & Sean Cordeiro Rachel Whiteread, House Janine Antoni
The elements: SPACE  (spatial, environmental)  Yayoi Kusama David Hammons Thomas Lendvai Martin Creed
The elements: SPACE (positive/negative) Mike Womack
The elements: TEXTURE (textural)  Jennifer Maestre Jeff Koons Rebecca Warren
The elements: LIGHT Marc Quinn Felix Gonzalez-Torres James Turrell
The elements: COLOR Jeff Koons Jessica Stockholder Jen Stark Dale Chihuly
The elements: TIME Parris Patton,  Because I cant Be Beethoven , 2006 http://www.youtube.com/watch?v=hTt0oMcr9pU&eurl=http://video.google.com/videosearch?hl=en&client=firefox-a&rls=org.mozilla:en-US:official&hs=2ga&resnumiurl=http://i1.ytimg.com/vi/hTt0oMcr9pU/hqdefault.jpg
3d design principles Gestalt  is a process in which visual information is understood as a whole before it is examined separately. It can also be stated as a configuration of elements so unified as a whole that its properties cannot be derived from a simple summation of its parts. Containment-  a unifying force created by edge or boundary of composition, encourages visual connection of objects within boundary, also can include objects within a room Proximity-  unifying force due to spatial closeness of forms
3d design principles Continuity - a fluid connection between compositional parts Closure -  describes the mind’s inclination to connect fragments to mentally complete a form
Defining “Form” As a physical manifestation of an idea (content)* In 3d, form can also refer to the 3 dimensionality itself (ex. The sphere, cube, and pyramid are “forms”) * Content- intellectual, emotional, spiritual, and symbolic implications Types of forms: Volume =empty Mass =solid Positive forms =area of substance (negative space) Organic =visually suggests nature or natural forces Geometric =based on cubes, spheres, or other simple volumes Static = appear static, unmoving (ex. Great pyramids) Dynamic = imply movement Kinetic = actually moves Representational Abstract Non-objective  Linear , planar Discrete object or Field Vertical, horizontal
3d design principles Scale-  commonly refers to the size of the form relative to human size. Ron Mueck
Degrees of Dimensionality Relief Three-quarters Freestanding Environmental
Materiality and Experientiality Physical Psychological/ Conceptual Contextual Performative and Interactive
Methods of Construction Additive  (modeling, casting, assemblage, armature, gluing) Subtractive  (carving, cutting) Modular  Designating  Marcel Duchamp “Fountain”, 1917 Duchamp,”In Advance of a Broken Arm” Picasso
The Creative Process Thinking Looking Doing repeat
Interpretation of 3D Works Begin with descriptive:  What is it?  What is/are the material/s?  What type of form?  What formal elements are used?  What organizing principles  are used?  What degree of dimensionality?  What is the method of construction?  Where is it?  What type/s of experience?  How does it interact with the space?  How do you interact with it? How does negative space operate?  Where does sculpture end and space around it begin?  How is it displayed (pedestal,  hanging,  floating, propped,  lying on floor,  etc) ?  How is gravity dealt with? Does gravity seem to work with piece or is the piece seemingly defying gravity?
Interpretation of 3D Works After considering the descriptive or denotative (what it is) aspects, then consider the connotative (what it means) “ Peel back the layers” of meaning All the descriptive or formal considerations contribute to a work’s meaning (esp. material, context, form) What associations can be made? (what does it remind you of?) If none, then it is self-referential, the form or material is the content.  Some associations are unintended by the maker.  Is an element “foregrounded”? Does it stick out? (ex. a color, a texture, a material) Who made it? When? Where? Why? What is the title? Meaning is fluid and transitory!
Material and Meaning Damien Hirst Robert Lazzarini
Material and Meaning Marc Quinn
Context and Meaning
Context and Meaning Jan Vormann “Dispatchwork (Tel Aviv)”

Basics Of 3 Dimensional Design

  • 1.
    Basics of 3-DimensionalDesign: Part 1, An Introduction Design II ART1203c Instructor: Mark Creegan
  • 2.
    Definitions: Comparisons to2d works Ways 2d and 3d are similar: Ways 2d and 3d contrast: Similar design elements (line, color, etc) are organized to communicate ideas, express emotions, and create functional objects. Concepts of unity, variety, tension, positive-negative, dynamism Concept development, critical thinking, design as process 2d considers height & width on flat surface, 3d considers h + w + depth Basic elements in 3d include light, volume, mass, and time (as well as others familiar to 2d) Experiencing 3d in 2d work is a mental process, the effect of convincing pictorial illusion In pictorial space, the relationships between the elements are confined within the pictorial space alone, with spatial work , forms have relationship to the space and forms around it The total visual experience is singular and usually stable in 2d; in 3d it is fluid and dynamic; viscerally as well as visually The creation of 3d work usually involve more material manipulation, tool handling, and pre-planning
  • 3.
    The elements andprinciples of 3D design: The elements: Line Plane Volume Mass Space Texture Light Color Time The organizing principles: Containment Proximity Continuity Closure Repetition Variation Rhythm Balance Scale Proportion Emphasis Economy Unity with Variety
  • 4.
    The elements: LINE(linear forms) Gateway Arch , St. Louis by Eero Saarinen, 1966 Shibboleth by Doris Salcedo, Tate Modern 2007 Alexander Calder, Elephant , 1928 Alberto Giacommeti, Man Striding Tom Friedman, Pencil
  • 5.
  • 6.
    The elements: PLANE(planar forms) La Grande Vitesse Calder, 1969 Charles Ginnever, Rashomon, 1998 Giacomo Balla Aaron Curry
  • 7.
    The elements: VOLUME(volumed form) Richard Serra, Torqued Ellipses Martin Puryear monika sosnowska
  • 8.
    The elements: MASS(massive form) Aztec head Claire Healy & Sean Cordeiro Rachel Whiteread, House Janine Antoni
  • 9.
    The elements: SPACE (spatial, environmental) Yayoi Kusama David Hammons Thomas Lendvai Martin Creed
  • 10.
    The elements: SPACE(positive/negative) Mike Womack
  • 11.
    The elements: TEXTURE(textural) Jennifer Maestre Jeff Koons Rebecca Warren
  • 12.
    The elements: LIGHTMarc Quinn Felix Gonzalez-Torres James Turrell
  • 13.
    The elements: COLORJeff Koons Jessica Stockholder Jen Stark Dale Chihuly
  • 14.
    The elements: TIMEParris Patton, Because I cant Be Beethoven , 2006 http://www.youtube.com/watch?v=hTt0oMcr9pU&eurl=http://video.google.com/videosearch?hl=en&client=firefox-a&rls=org.mozilla:en-US:official&hs=2ga&resnumiurl=http://i1.ytimg.com/vi/hTt0oMcr9pU/hqdefault.jpg
  • 15.
    3d design principlesGestalt is a process in which visual information is understood as a whole before it is examined separately. It can also be stated as a configuration of elements so unified as a whole that its properties cannot be derived from a simple summation of its parts. Containment- a unifying force created by edge or boundary of composition, encourages visual connection of objects within boundary, also can include objects within a room Proximity- unifying force due to spatial closeness of forms
  • 16.
    3d design principlesContinuity - a fluid connection between compositional parts Closure - describes the mind’s inclination to connect fragments to mentally complete a form
  • 17.
    Defining “Form” Asa physical manifestation of an idea (content)* In 3d, form can also refer to the 3 dimensionality itself (ex. The sphere, cube, and pyramid are “forms”) * Content- intellectual, emotional, spiritual, and symbolic implications Types of forms: Volume =empty Mass =solid Positive forms =area of substance (negative space) Organic =visually suggests nature or natural forces Geometric =based on cubes, spheres, or other simple volumes Static = appear static, unmoving (ex. Great pyramids) Dynamic = imply movement Kinetic = actually moves Representational Abstract Non-objective Linear , planar Discrete object or Field Vertical, horizontal
  • 18.
    3d design principlesScale- commonly refers to the size of the form relative to human size. Ron Mueck
  • 19.
    Degrees of DimensionalityRelief Three-quarters Freestanding Environmental
  • 20.
    Materiality and ExperientialityPhysical Psychological/ Conceptual Contextual Performative and Interactive
  • 21.
    Methods of ConstructionAdditive (modeling, casting, assemblage, armature, gluing) Subtractive (carving, cutting) Modular Designating Marcel Duchamp “Fountain”, 1917 Duchamp,”In Advance of a Broken Arm” Picasso
  • 22.
    The Creative ProcessThinking Looking Doing repeat
  • 23.
    Interpretation of 3DWorks Begin with descriptive: What is it? What is/are the material/s? What type of form? What formal elements are used? What organizing principles are used? What degree of dimensionality? What is the method of construction? Where is it? What type/s of experience? How does it interact with the space? How do you interact with it? How does negative space operate? Where does sculpture end and space around it begin? How is it displayed (pedestal, hanging, floating, propped, lying on floor, etc) ? How is gravity dealt with? Does gravity seem to work with piece or is the piece seemingly defying gravity?
  • 24.
    Interpretation of 3DWorks After considering the descriptive or denotative (what it is) aspects, then consider the connotative (what it means) “ Peel back the layers” of meaning All the descriptive or formal considerations contribute to a work’s meaning (esp. material, context, form) What associations can be made? (what does it remind you of?) If none, then it is self-referential, the form or material is the content. Some associations are unintended by the maker. Is an element “foregrounded”? Does it stick out? (ex. a color, a texture, a material) Who made it? When? Where? Why? What is the title? Meaning is fluid and transitory!
  • 25.
    Material and MeaningDamien Hirst Robert Lazzarini
  • 26.
  • 27.
  • 28.
    Context and MeaningJan Vormann “Dispatchwork (Tel Aviv)”