Animation is the process of generating moving images using computer graphics. It involves creating a storyboard to outline the motion sequences, defining the objects participating in the action, and specifying key frames that define the starting and ending points of transitions. Intermediate frames are generated between key frames through tweening or in-betweening to give the appearance that one image evolves smoothly into the next and create the illusion of motion.
Computer animation isthe process used for
generating animated images (moving images) using
computer graphics.
Animators are artists who specialize in the creation of
animation.
Introduction
Steps for designinganimation sequence
1)Storyboard Layout
2)Object Definitions
3)Key frame specifications
4) Generation of in-between frames
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STORYBOARD LAYOUT
It isthe outline of a action. It defines the motion
sequences as a set of basic that are to take place.
Depending on the type of animation to be produced,
the storyboard could be consist of a set of rough
sketches or it could be a list of basis ideas for motion.
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FRAMES
It is oneof the many single photographic images in
a motion picture. The individual frames are
separated by frame lines. Normally, are needed for
one second of film.
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KEY FRAME
A keyframe in animation and filmmaking is a drawing
that defines the starting and ending points of any
smooth transition.
A sequence of key frames which movement the
spectator will see.
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TWEENING (OR) INBETWEEN
It is a process of generating intermediate frames
between 2 images to give appearance that the 1st image
evolves smoothly into the second image.
In-betweens are the drawing between the key frames
which help to create the illusion of motion.
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RASTER ANIMATION
On rastersystems, we generate real-time animation in
limited application using raster operation.
Such as 2D or 3D transformations on objects.
We can also animate objects along 2D motion paths
using the color table transformation.
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