Welcome, everyone, to our journey into the world of ray tracing! I am so excited to embark on this adventure with you because we are standing at a truly special moment in computer graphics. For decades, creating realistic light and shadows was the holy grail, something reserved for high-end movie studios rendering frames overnight. But right now, that magic is happening in real-time, on the hardware in your laptops and game consoles. This isn't just an incremental update; it's a fundamental shift in how we generate images, moving from clever approximations to simulating the actual physics of light itself.
This course is your invitation to understand and participate in this revolution. We're going to demystify how it all works, from the elegant mathematics of a single ray of light to the incredible hardware that makes it possible. Whether you're passionate about game development, film, scientific visualization, or just love a beautiful technical challenge, the concepts we'll cover are becoming the new foundation of our field. So, get ready to think about light, shadows, and reflections in a whole new way. Let's dive in and explore how ray tracing is turning the virtual world into a more beautiful, believable, and astonishing place