2
2
Address vs. Value
Each memory cell has an address
associated with it
...
...
101 102 103 104 105 ...
3.
3
3
Address vs. Value
Each memory cell has an address
associated with it
Each cell also stores some value
23 42 ...
...
101 102 103 104 105 ...
4.
4
4
Address vs. Value
Each memory cell has an address associated
with it
Each cell also stores some value
Don’t confuse the address referring to a memory
location with the value stored in that location
23 42 ...
...
101 102 103 104 105 ...
5.
5
5
What is apointer?
First of all, it is a variable, just like other variables you
studied
So it has type, storage etc.
Difference: it can only store the address (rather than the
value) of a data item
Type of a pointer variable – pointer to the type of the data
whose address it will store
Example: int pointer, float pointer,…
Can be pointer to any user-defined types also like structure types
6.
They havea number of useful applications
Enables us to access a variable that is defined
outside the function
Can be used to pass information back and forth
between a function and its reference point
More efficient in handling data tables
Reduces the length and complexity of a program
Sometimes also increases the execution speed
7.
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7
Basic Concept
Asseen before, in memory, every stored data item
occupies one or more contiguous memory cells
The number of memory cells required to store a data
item depends on its type (char, int, double, etc.).
Whenever we declare a variable, the system allocates
memory location(s) to hold the value of the variable.
Since every byte in memory has a unique address, this
location will also have its own (unique) address.
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8
Contd.
Consider thestatement
int xyz = 50;
This statement instructs the compiler to
allocate a location for the integer variable xyz,
and put the value 50 in that location
Suppose that the address location chosen is
1380 xyz variable
50 value
1380 address
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9
9
Contd.
During executionof the program, the system always
associates the name xyz with the address 1380
The value 50 can be accessed by using either the
name xyz or the address 1380
Since memory addresses are simply numbers, they
can be assigned to some variables which can be
stored in memory
Such variables that hold memory addresses are
called pointers
Since a pointer is a variable, its value is also
stored in some memory location
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10
Contd.
Suppose weassign the address of xyz to a
variable p
p is said to point to the variable xyz
Variable Value Address
xyz 50 1380
p 1380 2545
p = &xyz;
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Pointers
A pointer isjust a C variable whose value can contain the
address of another variable
Needs to be declared before use just like any other variable
General form:
data_type *pointer_name;
Three things are specified in the above declaration:
The asterisk (*) tells that the variable pointer_name is
a pointer variable
pointer_name needs a memory location
pointer_name points to a variable of type data_type
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Example
int *count;
float *speed;
char*c;
Once a pointer variable has been declared, it can be made
to point to a variable using an assignment statement like
int *p, xyz;
:
p = &xyz;
This is called pointer initialization
14.
Pointers canbe defined for any type, including
user defined types
Example
struct name {
char first[20];
char last[20];
};
struct name *p;
p is a pointer which can store the address of a struct
name type variable
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Accessing the Addressof a
Variable
The address of a variable is given by the & operator
The operator & immediately preceding a variable
returns the address of the variable
Example:
p = &xyz;
The address of xyz (1380) is assigned to p
The & operator can be used only with a simple variable
(of any type, including user-defined types) or an array
element
&distance
&x[0]
&x[i-2]
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Illegal Use of&
&235
Pointing at constant
int arr[20];
:
&arr;
Pointing at array name
&(a+b)
Pointing at expression
In all these cases, there is no storage,
so no address either
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Example
#include <stdio.h>
int main()
{
inta;
float b, c;
double d;
char ch;
a = 10; b = 2.5; c = 12.36; d = 12345.66; ch = ‘A’;
printf (“%d is stored in location %u n”, a, &a) ;
printf (“%f is stored in location %u n”, b, &b) ;
printf (“%f is stored in location %u n”, c, &c) ;
printf (“%lf is stored in location %u n”, d, &d) ;
printf (“%c is stored in location %u n”, ch, &ch) ;
return 0;
}
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10 is storedin location 3221224908
2.500000 is stored in location 3221224904
12.360000 is stored in location 3221224900
12345.660000 is stored in location 3221224892
A is stored in location 3221224891
Output
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int a, b;
int*p;
p = &a;
b = *p;
Accessing a Variable Through
its Pointer
Once a pointer has been assigned the address
of a variable, the value of the variable can be
accessed using the indirection operator (*).
Equivalent to b = a;
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Example
int main()
{
int x,y;
int *ptr;
x = 10 ;
ptr = &x ;
y = *ptr ;
printf (“%d is stored in location %u n”, x, &x);
printf (“%d is stored in location %u n”, *&x, &x);
printf (“%d is stored in location %u n”, *ptr, ptr);
printf (“%d is stored in location %u n”, y, &*ptr);
printf (“%u is stored in location %u n”, ptr, &ptr);
printf (“%d is stored in location %u n”, y, &y);
*ptr = 25;
printf (“nNow x = %d n”, x);
return 0;
}
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22
10 is storedin location 3221224908
10 is stored in location 3221224908
10 is stored in location 3221224908
10 is stored in location 3221224908
3221224908 is stored in location 3221224900
10 is stored in location 3221224904
Now x = 25
Address of x: 3221224908
Address of y: 3221224904
Address of ptr: 3221224900
Suppose that
Then output is
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Example
32
x
1024:
int x;
int xp ;
1024
xp
xp = &x ;
address of x
pointer to int
xp = 0; /* Assign 0 to x */
xp = xp + 1; /* Add 1 to x */
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Value of thepointer
Declaring a pointer just allocates space to hold the
pointer – it does not allocate something to be pointed
to!
Local variables in C are not initialized, they may contain
anything
After declaring a pointer:
int *ptr;
ptr doesn’t actually point to anything yet. We can
either:
make it point to something that already exists, or
allocate room in memory for something new that it
will point to… (dynamic allocation, to be done later)
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More Examples ofUsing Pointers
in Expressions
If p1 and p2 are two pointers, the following statements are
valid:
sum = *p1 + *p2;
prod = *p1 * *p2;
prod = (*p1) * (*p2);
*p1 = *p1 + 2;
x = *p1 / *p2 + 5;
Note that this unary * has higher precedence than all
arithmetic/relational/logical operators
*p1 can appear on
the left hand side
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Things to Remember
Pointer variables must always point to a data item of the
same type
float x;
int *p;
:
p = &x;
will result in wrong output
Never assign an absolute address to a pointer variable
int *count;
count = 1268;
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Pointer Expressions
Likeother variables, pointer variables can
appear in expressions
What are allowed in C?
Add an integer to a pointer
Subtract an integer from a pointer
Subtract one pointer from another (related)
If p1 and p2 are both pointers to the same array, then
p2 – p1 gives the number of elements between p1 and
p2
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Contd.
What arenot allowed?
Adding two pointers.
p1 = p1 + p2;
Multiply / divide a pointer in an expression
p1 = p2 / 5;
p1 = p1 – p2 * 10;
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34
Scale Factor
Wehave seen that an integer value can be
added to or subtracted from a pointer variable
int *p1, *p2;
int i, j;
:
p1 = p1 + 1;
p2 = p1 + j;
p2++;
p2 = p2 – (i + j);
In reality, it is not the integer value which is
added/subtracted, but rather the scale factor times
the value
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35
Contd.
Data Type ScaleFactor
char 1
int 4
float 4
double 8
If p1 is an integer pointer, then
p1++
will increment the value of p1 by 4
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37
The scalefactor indicates the number of bytes used to
store a value of that type
So the address of the next element of that type can only be
at the (current pointer value + size of data)
The exact scale factor may vary from one machine to
another
Can be found out using the sizeof function
Gives the size of that data type
Syntax:
sizeof (data_type)
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Example
int main()
{
printf (“No.of bytes in int is %u n”, sizeof(int));
printf (“No. of bytes in float is %u n”, sizeof(float));
printf (“No. of bytes in double is %u n”, sizeof(double));
printf (“No. of bytes in char is %u n”, sizeof(char));
printf (“No. of bytes in int * is %u n”, sizeof(int *));
printf (“No. of bytes in float * is %u n”, sizeof(float *));
printf (“No. of bytes in double * is %u n”, sizeof(double *));
printf (“No. of bytes in char * is %u n”, sizeof(char *));
return 0;
}
No. of bytes in int is 4
No. of bytes in float is 4
No. of bytes in double is 8
No. of bytes in char is 1
No. of bytes in int * is 4
No. of bytes in float * is 4
No. of bytes in double * is 4
No. of bytes in char * is 4
Output on a PC
39.
Note thatpointer takes 4 bytes to store,
independent of the type it points to
However, this can vary between machines
Output of the same program on a server
Always use sizeof() to get the correct size`
Should also print pointers using %p (instead of %u
as we have used so far for easy comparison)
No. of bytes in int is 4
No. of bytes in float is 4
No. of bytes in double is 8
No. of bytes in char is 1
No. of bytes in int * is 8
No. of bytes in float * is 8
No. of bytes in double * is 8
No. of bytes in char * is 8
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Example
int main()
{
int A[5],i;
printf(“The addresses of the array elements are:n”);
for (i=0; i<5; i++)
printf(“&A[%d]: Using %p = %p, Using %u = %u”, i, &A[i], &A[i]);
return 0;
}
&A[0]: Using %p = 0x7fffb2ad5930, Using %u = 2997705008
&A[1]: Using %p = 0x7fffb2ad5934, Using %u = 2997705012
&A[2]: Using %p = 0x7fffb2ad5938, Using %u = 2997705016
&A[3]: Using %p = 0x7fffb2ad593c, Using %u = 2997705020
&A[4]: Using %p = 0x7fffb2ad5940, Using %u = 2997705024
Output on a server machine
0x7fffb2ad5930 = 140736191093040 in decimal (NOT 2997705008)
so print with %u prints a wrong value (4 bytes of unsigned int cannot
hold 8 bytes for the pointer value)
42
Pointers and Arrays
When an array is declared,
The compiler allocates sufficient amount of
storage to contain all the elements of the
array in contiguous memory locations
The base address is the location of the first
element (index 0) of the array
The compiler also defines the array name as
a constant pointer to the first element
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Example
Consider thedeclaration:
int x[5] = {1, 2, 3, 4, 5};
Suppose that each integer requires 4 bytes
Compiler allocates a contiguous storage of size 5x4 = 20
bytes
Suppose the starting address of that storage is 2500
Element Value Address
x[0] 1 2500
x[1] 2 2504
x[2] 3 2508
x[3] 4 2512
x[4] 5 2516
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Contd.
The arrayname x is the starting address of the
array
Both x and &x[0] have the value 2500
x is a constant pointer, so cannot be changed
X = 3400, x++, x += 2 are all illegal
If int *p is declared, then
p = x; and p = &x[0]; are equivalent
We can access successive values of x by using
p++ or p-- to move from one element to another
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Relationship betweenp and x:
p = &x[0] = 2500
p+1 = &x[1] = 2504
p+2 = &x[2] = 2508
p+3 = &x[3] = 2512
p+4 = &x[4] = 2516
C knows the type of each element in array x, so
knows how many bytes to move the pointer to
get to the next element
In general, *(p+i)
gives the value of x[i]
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Example: function tofind
average
int main()
{
int x[100], k, n;
scanf (“%d”, &n);
for (k=0; k<n; k++)
scanf (“%d”, &x[k]);
printf (“nAverage is %f”,
avg (x, n));
return 0;
}
float avg (int array[], int size)
{
int *p, i , sum = 0;
p = array;
for (i=0; i<size; i++)
sum = sum + *(p+i);
return ((float) sum / size);
}
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The pointer pcan be subscripted
also just like an array!
int main()
{
int x[100], k, n;
scanf (“%d”, &n);
for (k=0; k<n; k++)
scanf (“%d”, &x[k]);
printf (“nAverage is %f”,
avg (x, n));
return 0;
}
float avg (int array[], int size)
{
int *p, i , sum = 0;
p = array;
for (i=0; i<size; i++)
sum = sum + p[i];
return ((float) sum / size);
}
48.
Parameter passing
Difference forarray (1D, 2D)
int main()
{
int x;
…..
………….
……..
foo(x);
…
}
void foo(int a)
{
…….
……..
}
x
a
int main()
{
int x[20];
…..
………….
……..
foo(x);
…
}
void foo(int a[])
{
…….
……..
}
x
a
50
Important to remember
Pitfall: An array in C does not know its own length, &
bounds not checked!
Consequence: While traversing the elements of an array (either
using [ ] or pointer arithmetic), we can accidentally access off the
end of an array (access more elements than what is there in the
array)
Consequence: We must pass the array and its size to a function
which is going to traverse it, or there should be some way of
knowing the end based on the values (Ex., a –ve value ending a
string of +ve values)
Accessing arrays out of bound can cause segmentation
faults
Hard to debug (already seen in lab)
Always be careful when traversing arrays in programs
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Pointers to Structures
Pointer variables can be defined to store
the address of structure variables
Example:
struct student {
int roll;
char dept_code[25];
float cgpa;
};
struct student *p;
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Just likeother pointers, p does not point to
anything by itself after declaration
Need to assign the address of a structure to p
Can use & operator on a struct student type
variable
Example:
struct student x, *p;
scanf(“%d%s%f”, &x.roll, x.dept_code, &x.cgpa);
p = &x;
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Once ppoints to a structure variable, the
members can be accessed in one of two
ways:
(*p).roll, (*p).dept_code, (*p).cgpa
Note the ( ) around *p
p –> roll, p –> dept_code, p –> cgpa
The symbol –> is called the arrow operator
Example:
printf(“Roll = %d, Dept.= %s, CGPA = %fn”, (*p).roll,
(*p).dept_code, (*p).cgpa);
printf(“Roll = %d, Dept.= %s, CGPA = %fn”, p->roll,
p->dept_code, p->cgpa);
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Pointers and Arrayof Structures
Recall that the name of an array is the
address of its 0-th element
Also true for the names of arrays of structure
variables.
Consider the declaration:
struct student class[100], *ptr ;
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The nameclass represents the address of the 0-th
element of the structure array
ptr is a pointer to data objects of the type struct
student
The assignment
ptr = class;
will assign the address of class[0] to ptr
Now ptr->roll is the same as class[0].roll. Same for
other members
When the pointer ptr is incremented by one (ptr++) :
The value of ptr is actually increased by sizeof(struct
student)
It is made to point to the next record
Note that sizeof operator can be applied on any data
type
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A Warning
Whenusing structure pointers, be careful of
operator precedence
Member operator “.” has higher precedence than “*”
ptr –> roll and (*ptr).roll mean the same thing
*ptr.roll will lead to error
The operator “–>” enjoys the highest priority among
operators
++ptr –> roll will increment ptr->roll, not ptr
(++ptr) –> roll will access (ptr + 1)->roll (for
example, if you want to print the roll no. of all elements of the
class array)