Wireless Embedded Internetgroup
http://sites.google.com/site/quanletrung/
Introduction
By Quan Le-Trung, Dr.techn.
Wireless Embedded Internet group
School of CSE, Intl University
2.
Contents
History andBackground
Evolution and Future Generation
Current Wireless Systems
3.
Is there afuture for wireless?
Some history
Radio invented in the 1880s by Marconi
Many sophisticated military radio systems were
developed during and after WW2
Cellular has enjoyed exponential growth since
1988, with almost 1 billion users worldwide today
Triggered by the recent wireless revolution
Fast growth rate
3G (voice+data) supports many applications
Many spectacular failures recently
1G Wireless LANs/Iridium/Metricom
Ancient Systems: Smoke Signals, Carrier Pigeons, …
4.
Need of WirelessNetworks
Internet and laptop use exploding
2G/3G wireless LANs growing rapidly
Low rate data demand is high
Military and security needs require wireless
Emerging interdisciplinary applications
5.
6: Wireless andMobile Networks 6-5
Background
# wireless (mobile) phone subscribers now
exceeds # wired phone subscribers!
computer nets: laptops, palmtops, PDAs,
Internet-enabled phone promise anytime
untethered Internet access
two important (but different) challenges
communication over wireless link
handling mobile user who changes point of
attachment to network
6.
Wireless Link Characteristics
Differencesfrom wired link ….
decreased signal strength: radio signal
attenuates as it propagates through matter
(path loss)
interference from other sources: standardized
wireless network frequencies (e.g., 2.4 GHz)
shared by other devices (e.g., phone); devices
(motors) interfere as well
multipath propagation: radio signal reflects off
objects ground, arriving ad destination at
slightly different times
…. make communication across (even a point to point)
wireless link much more “difficult”
7.
Wireless network characteristics
Multiplewireless senders and receivers create
additional problems (beyond multiple access):
A
B
C
Hidden terminal problem
B, A hear each other
B, C hear each other
A, C can not hear each other
means A, C unaware of their
interference at B
A B C
A’s signal
strength
space
C’s signal
strength
Signal fading:
B, A hear each other
B, C hear each other
A, C can not hear each other
interferring at B
8.
Elements of awireless network
network
infrastructure
wireless hosts
laptop, PDA, IP phone
run applications
may be stationary (non-
mobile) or mobile
wireless does not
always mean
mobility
9.
Elements of awireless network
network
infrastructure
base station
typically connected to
wired network
relay - responsible for
sending packets between
wired network and
wireless host(s) in its
“area”
e.g., cell towers
802.11 access points
10.
Elements of awireless network
network
infrastructure
wireless link
typically used to connect
mobile(s) to base station
also used as backbone
link
multiple access protocol
coordinates link access
various data rates,
transmission distance
11.
Elements of awireless network
network
infrastructure
infrastructure mode
base station connects
mobiles into wired
network
handoff: mobile changes
base station providing
connection into wired
network
12.
Elements of awireless network
Ad hoc mode
no base stations
nodes can only transmit
to other nodes within link
coverage
nodes organize
themselves into a
network: route among
themselves
13.
Future Wireless Networks
WirelessInternet access
Nth generation Cellular
Wireless Ad Hoc Networks
Sensor Networks
Wireless Entertainment
Smart Homes/Spaces
Automated Highways
All this and more…
Ubiquitous Communication Among People and Devices
•Hard Delay Constraints
•Hard Energy Constraints
14.
Design Challenges
Wirelesschannels are a difficult and capacity-
limited broadcast communications medium
Traffic patterns, user locations, and network
conditions are constantly changing
Applications are heterogeneous with hard
constraints that must be met by the network
Energy and delay constraints change design
principles across all layers of the protocol stack
15.
Wireless Media
Physicallayers used in wireless networks
– have neither absolute nor readily observable
boundaries outside which stations are unable to
receive frames
– are unprotected from outside signals
– communicate over a medium significantly less reliable
than the cable of a wired network
– have dynamic topologies
– lack full connectivity and therefore the assumption
normally made that every station can hear every other
station in a LAN is invalid (i.e., STAs may be “hidden”
from each other)
– have time varying and asymmetric propagation
properties
16.
Limitations of themobile environment
Limitations of the Wireless Network
limited communication bandwidth
frequent disconnections
heterogeneity of fragmented networks
Limitations Imposed by Mobility
route breakages
lack of mobility awareness by system/applications
Limitations of the Mobile Device
short battery lifetime
limited capacities
17.
Wireless v/s Wirednetworks
Regulations of frequencies
– Limited availability, coordination is required
– useful frequencies are almost all occupied
Bandwidth and delays
– Low transmission rates
• few Kbps to some Mbps.
– Higher delays
• several hundred milliseconds
– Higher loss rates
• susceptible to interference, e.g., engines, lightning
Always shared medium
– Lower security, simpler active attacking
– radio interface accessible for everyone
– Fake base stations can attract calls from mobile phones
– secure access mechanisms important
18.
Multimedia Requirements
Voice Video
Data
Delay
PacketLoss
BER
Data Rate
Traffic
<100ms - <100ms
<1% 0 <1%
10-3 10-6 10-6
8-32 Kbps 1-100 Mbps 1-20 Mbps
Continuous Bursty Continuous
One-size-fits-all protocols and design do not work well
Wired networks use this approach
19.
Wireless Performance Gap
WIDEAREA CIRCUIT SWITCHING
User
Bit-Rate
(kbps)
14.4
digital
cellular
28.8 modem
ISDN
ATM
9.6 modem
2.4 modem
2.4 cellular
32 kbps
PCS
9.6 cellular
wired- wireless
bit-rate "gap"
1970 2000
1990
1980
YEAR
LOCAL AREA PACKET SWITCHING
User
Bit-Rate
(kbps)
Ethernet
FDDI
ATM
100 M
Ethernet
Polling
Packet
Radio
1st gen
WLAN
2nd gen
WLAN
wired- wireless
bit-rate "gap"
1970 2000
1990
1980
.01
.1
1
10
100
1000
10,000
100,000
YEAR
.01
.1
1
10
100
1000
10,000
100,000
Crosslayer Design
Hardware
Link
Access
Network
Application
Delay Constraints
Rate Constraints
Energy Constraints
Adapt across design layers
Reduce uncertainty through scheduling
Provide robustness via diversity
24.
Current Wireless Systems
Cellular Systems
Wireless LANs
Satellite Systems
Paging Systems
Bluetooth
Self-Organized/Emerging Systems
Mobile Ad-Hoc Networks (MANETs)
Wireless Sensor Networks (WSNs)
Internet of Things (IoT): RFID
25.
Cellular Wireless
Singlehop wireless connectivity to the wired
world
– Space divided into cells, and hosts assigned to a cell
– A base station is responsible for communicating with
hosts/nodes in its cell
– Mobile hosts can change cells while communicating
– Hand-off occurs when a mobile host starts
communicating via a new base station
26.
Cellular Systems:
Reuse channelsto maximize capacity
Geographic region divided into cells
Frequencies/timeslots/codes reused at spatially-separated locations.
Co-channel interference between same color cells.
Base stations/MTSOs coordinate handoff and control functions
Shrinking cell size increases capacity, as well as networking burden
BASE
STATION
MTSO
Mobile Telephone
Switching Office
Mobile
Switching
Center
Public telephone
network, and
Internet
Mobile
Switching
Center
Componentsof cellular network architecture
connects cells to wide area net
manages call setup (more later!)
handles mobility (more later!)
MSC
covers
geographical region
base station (BS)
analogous to 802.11
AP
mobile users
attach to network
through BS
air-interface:
physical and link
layer protocol
between mobile and
BS
cell
wired network
29.
Cellular standards: briefsurvey
2G systems: voice channels
IS-136 TDMA: combined FDMA/TDMA (north
america)
GSM (global system for mobile communications):
combined FDMA/TDMA
most widely deployed
IS-95 CDMA: code division multiple access
GSM
30.
Cellular standards: briefsurvey
2.5 G systems: voice and data channels
for those who can’t wait for 3G service: 2G extensions
general packet radio service (GPRS)
evolved from GSM
data sent on multiple channels (if available)
enhanced data rates for global evolution (EDGE)
also evolved from GSM, using enhanced modulation
Date rates up to 384K
CDMA-2000 (phase 1)
data rates up to 144K
evolved from IS-95
31.
Cellular standards: briefsurvey
3G systems: voice/data
Universal Mobile Telecommunications Service (UMTS)
GSM next step, but using CDMA
CDMA-2000
….. more (and more interesting) cellular topics due to
mobility (stay tuned for details)
32.
Evolution of cellularnetworks
First-generation: Analog cellular systems (450-900 MHz)
– Frequency shift keying; FDMA for spectrum sharing
– NMT (Europe), AMPS (US)
Second-generation: Digital cellular systems (900, 1800
MHz)
– TDMA/CDMA for spectrum sharing; Circuit switching
– GSM (Europe), IS-136 (US), PDC (Japan)
– <9.6kbps data rates
2.5G: Packet switching extensions
– Digital: GSM to GPRS; Analog: AMPS to CDPD
– <115kbps data rates
3G: Full-fledged data services
– High speed, data and Internet services
– IMT-2000, UMTS
– <2Mbps data rates
33.
3G Cellular Design:
Voiceand Data
Data is bursty, whereas voice is continuous
Typically require different access and routing strategies
3G “widens the data pipe”:
384 Kbps.
Standard based on wideband CDMA
Packet-based switching for both voice and data
3G cellular struggling in Europe and Asia
Evolution of existing systems (2.5G,2.6798G):
GSM+EDGE
IS-95(CDMA)+HDR
100 Kbps may be enough
What is beyond 3G? The trillion dollar question
34.
WLANs connect“local” computers (100m range)
Breaks data into packets
Channel access is shared (random access)
Backbone Internet provides best-effort service
Poor performance in some apps (e.g. video)
01011011
Internet
Access
Point
0101 1011
Wireless Local Area Networks
(WLANs)
35.
Wireless LANs
Infrared(IrDA) or radio links (Wavelan)
Advantages
– very flexible within the reception area
– Ad-hoc networks possible
– (almost) no wiring difficulties
Disadvantages
– low bandwidth compared to wired networks
– many proprietary solutions
• Bluetooth, HiperLAN and IEEE 802.11
36.
Wireless LANs vs.Wired LANs
Destination address does not equal destination
location
The media impact the design
– wireless LANs intended to cover reasonable
geographic distances must be built from basic
coverage blocks
Impact of handling mobile (and portable)
stations
– Propagation effects
– Mobility management
– Power management
37.
Infrastructure vs. Adhoc WLANs
infrastructure
network
ad-hoc network
AP
AP
AP
wired network
AP: Access Point
38.
Wireless LAN Standards
802.11b (Current Generation)
Standard for 2.4GHz ISM band (80 MHz)
Frequency hopped spread spectrum
1.6-10 Mbps, 500 ft range
802.11a (Emerging Generation)
Standard for 5GHz NII band (300 MHz)
OFDM with time division
20-70 Mbps, variable range
Similar to HiperLAN in Europe
802.11g (New Standard)
Standard in 2.4 GHz and 5 GHz bands
OFDM
Speeds up to 54 Mbps
39.
802.11 LAN architecture
wireless host communicates
with base station
base station = access point
(AP)
Basic Service Set (BSS) (aka
“cell”) in infrastructure mode
contains:
wireless hosts
access point (AP): base
station
ad hoc mode: hosts only
BSS
1
BSS 2
Internet
hub, switch
or router
AP
AP
40.
Satellite Systems
Coververy large areas
Different orbit heights
GEOs (39000 Km) versus LEOs (2000 Km)
Optimized for one-way transmission
Radio (XM, DAB) and movie (SatTV) broadcasting
Most two-way systems struggling or bankrupt
Expensive alternative to terrestrial system
A few ambitious systems on the horizon
41.
Paging Systems
Broadcoverage for short messaging
Message broadcast from all base stations
Simple terminals
Optimized for 1-way transmission
Answer-back hard
Overtaken by cellular
42.
8C32810.61-Cimini-7/98
Bluetooth
Cable replacementRF technology (low cost)
Short range (10m, extendable to 100m)
2.4 GHz band (crowded)
1 Data (700 Kbps) and 3 voice channels
Widely supported by telecommunications,
PC, and consumer electronics companies
Few applications beyond cable replacement
43.
Emerging Systems
Adhoc wireless networks
Sensor networks
Distributed control networks
44.
Ad-Hoc Networks
Peer-to-peercommunications
No backbone infrastructure
Routing can be multihop
Topology is dynamic
Fully connected with different link SINRs
45.
Multi-Hop Wireless
Mayneed to traverse multiple links to reach
destination
Mobility causes route changes
46.
Mobile Ad HocNetworks (MANET)
Do not need backbone infrastructure support
Host movement frequent
Topology change frequent
Multi-hop wireless links
Data must be routed via intermediate nodes
A
B A
B
47.
Applications of MANETS
Military - soldiers at Kargil, tanks, planes
Disaster Management – Orissa, Gujarat
Emergency operations – search-and-rescue, police and
firefighters
Sensor networks
Taxicabs and other closed communities
airports, sports stadiums etc. where two or more people
meet and want to exchange documents
Presently MANET applications use 802.11 hardware
Personal area networks - Bluetooth
48.
Design Issues
Ad-hocnetworks provide a flexible network
infrastructure for many emerging applications
The capacity of such networks is generally
unknown
Transmission, access, and routing strategies for
ad-hoc networks are generally ad-hoc
Cross-layer design critical and very challenging
Energy constraints impose interesting design
tradeoffs for communication and networking
49.
Sensor Networks
Energy isthe driving constraint
Nodes powered by non-rechargeable batteries
Data flows to centralized location
Low per-node rates but up to 100,000 nodes
Data highly correlated in time and space
Nodes can cooperate in transmission, reception,
compression, and signal processing
50.
Energy-Constrained Nodes
Eachnode can only send a finite number of bits
Transmit energy minimized by maximizing bit time
Circuit energy consumption increases with bit time
Introduces a delay versus energy tradeoff for each bit
Short-range networks must consider transmit,
circuit, and processing energy
Sophisticated techniques not necessarily energy-efficient
Sleep modes save energy but complicate networking
Changes everything about the network design:
Bit allocation must be optimized across all protocols
Delay vs. throughput vs. node/network lifetime tradeoffs
Optimization of node cooperation
51.
Distributed Control over
WirelessLinks
Packet loss and/or delays impacts controller performance
Controller design should be robust to network faults
Joint application and communication network design
Automated Vehicles
- Cars
- UAVs
- Insect flyers
52.
Joint Design Challenges
There is no methodology to incorporate random
delays or packet losses into control system designs
The best rate/delay trade-off for a communication
system in distributed control cannot be determined
Current autonomous vehicle platoon controllers are
not string stable with any communication delay
Can we make distributed control robust to the network?
Yes, by a radical redesign of the controller and the network
53.
Spectrum Regulation
SpectralAllocation in US controlled by FCC
(commercial) or OSM (defense)
FCC auctions spectral blocks for set applications
Some spectrum set aside for universal use
Worldwide spectrum controlled by ITU-R
Regulation can stunt innovation, cause economic
disasters, and delay system rollout
54.
Standards
Interacting systemsrequire standardization
Companies want their systems adopted as standard
Alternatively try for de-facto standards
Standards determined by TIA/CTIA in US
IEEE standards often adopted
Worldwide standards determined by ITU-T
In Europe, ETSI is equivalent of IEEE
Standards process fraught with
inefficiencies and conflicts of interest
55.
Main Points
Thewireless vision encompasses many exciting
systems and applications
Technical challenges transcend across all layers
of the system design
Wireless systems today have limited
performance and interoperability
Standards and spectral allocation heavily impact
the evolution of wireless technology