This document discusses different types of instructional software that can be used to teach art, including their advantages. It describes drill and practice software, tutorials, simulations, instructional games, and problem solving software. For each type, it provides an example of a specific program that can be used, such as Quiz Revolution for drill and practice or Photoshop for simulations. It emphasizes that instructional software engages students, allows them to learn at their own pace, and provides real-world applications without risks. Teachers should evaluate software based on cost, availability, ease of use, and rated effectiveness.