Chapter 6
Multimedia Over IP
-PRATIK MAN SINGH PRADHAN (WWW.PMSPRATIK.COM.NP)-
MMS2401 – MULTIMEDIA SYSTEMS & COMMUNICATIONS (3 CREDITS)
IP (Internet Protocol)
 The Internet Protocol (IP) is the principal communications protocol in the
Internet protocol suite for relaying datagrams across network boundaries.
 Its routing function enables internetworking, and essentially establishes the
Internet.
Multimedia over IP
 MoIP is an expression used to describe the transport of various types of
media as a payload of an IP datagram.
 Typical media examples include voice, messaging and video.
Multimedia Conferencing
 Multimedia conferencing is to interact with people across the world.
 It uses certain tools like cameras, computers and internet.
 Adobe Connect is one of the tool to broadcast the events interactively to
the web.
 Polycom video conferencing system supports meetings with peers all over
the world.
 The interactive conferencing includes certain gadgets like audio speakers,
LCD projectors.
 Adobe Connect need to configure to access the multimedia.
 Polycom is one of the video conferencing tools.
Multimedia Conferencing Process
 Make sure that the conferencing software are installed at both the client
computers.
 Make sure both of the clients are connected to the server using the
internet.
 Make sure all the input and output devices such as microphone, speakers,
monitors are well connected.
 Start the conferencing from the conferencing software.
Multicast
 IP multicast is a method of sending Internet Protocol (IP) datagrams to a
group of interested receivers in a single transmission.
 It is often employed for streaming media applications on the Internet and
private networks.
 The method is the IP-specific version of the general concept of multicast
networking.
RTP/RTCP
 The RTP Control Protocol (RTCP) is a sister protocol of the Real-time
Transport Protocol (RTP).
 RTCP provides out-of-band statistics and control information for an RTP
session.
 It partners with RTP in the delivery and packaging of multimedia data, but
does not transport any media data itself.
 The primary function of RTCP is to provide feedback on the quality of
service (QoS) in media distribution by periodically sending statistics
information to participants in a streaming multimedia session.
RSVP
 RSVP is the network control protocol that allows data receiver to request a
special end-to-end quality of service for its data flows.
 Real-time applications use RSVP to reserve necessary resources at routers
along the transmission paths so that the requested bandwidth can be
available when the transmission actually takes place.
 RSVP is a main component of the future Integrated Services Internet which
can provide both best-effort and real-time service.
RTP
 The Real-time Transport Protocol (RTP) is a network protocol for delivering
audio and video over IP networks.
 RTP is used extensively in communication and entertainment systems that
involve streaming media, such as telephony, video teleconference
applications, television services and web-based push-to-talk features.
RTP Work Process
 RTP is designed for end-to-end, real-time, transfer of streaming media.
 The protocol provides facilities for jitter compensation and detection of out
of sequence arrival in data, which are common during transmissions on an
IP network.
 RTP allows data transfer to multiple destinations through IP multicast.
 RTP is regarded as the primary standard for audio/video transport in IP
networks and is used with an associated profile and payload format.
Packetization
 A network packet is a formatted unit of data carried by a packet-switched
network.
 Computer communications links that do not support packets, such as
traditional point-to-point telecommunications links, simply transmit data as
a bit stream.
 The process of breaking down the data in smaller packets for easy
transmission is known as packetization.
Streaming
 Streaming media is multimedia that is constantly received by and
presented to an end-user while being delivered by a provider.
 The verb "to stream" refers to the process of delivering media in this
manner; the term refers to the delivery method of the medium, rather than
the medium itself, and is an alternative to downloading.

Chapter 6 - Multimedia Over Ip

  • 1.
    Chapter 6 Multimedia OverIP -PRATIK MAN SINGH PRADHAN (WWW.PMSPRATIK.COM.NP)- MMS2401 – MULTIMEDIA SYSTEMS & COMMUNICATIONS (3 CREDITS)
  • 2.
    IP (Internet Protocol) The Internet Protocol (IP) is the principal communications protocol in the Internet protocol suite for relaying datagrams across network boundaries.  Its routing function enables internetworking, and essentially establishes the Internet.
  • 3.
    Multimedia over IP MoIP is an expression used to describe the transport of various types of media as a payload of an IP datagram.  Typical media examples include voice, messaging and video.
  • 4.
    Multimedia Conferencing  Multimediaconferencing is to interact with people across the world.  It uses certain tools like cameras, computers and internet.  Adobe Connect is one of the tool to broadcast the events interactively to the web.  Polycom video conferencing system supports meetings with peers all over the world.  The interactive conferencing includes certain gadgets like audio speakers, LCD projectors.  Adobe Connect need to configure to access the multimedia.  Polycom is one of the video conferencing tools.
  • 5.
    Multimedia Conferencing Process Make sure that the conferencing software are installed at both the client computers.  Make sure both of the clients are connected to the server using the internet.  Make sure all the input and output devices such as microphone, speakers, monitors are well connected.  Start the conferencing from the conferencing software.
  • 6.
    Multicast  IP multicastis a method of sending Internet Protocol (IP) datagrams to a group of interested receivers in a single transmission.  It is often employed for streaming media applications on the Internet and private networks.  The method is the IP-specific version of the general concept of multicast networking.
  • 7.
    RTP/RTCP  The RTPControl Protocol (RTCP) is a sister protocol of the Real-time Transport Protocol (RTP).  RTCP provides out-of-band statistics and control information for an RTP session.  It partners with RTP in the delivery and packaging of multimedia data, but does not transport any media data itself.  The primary function of RTCP is to provide feedback on the quality of service (QoS) in media distribution by periodically sending statistics information to participants in a streaming multimedia session.
  • 8.
    RSVP  RSVP isthe network control protocol that allows data receiver to request a special end-to-end quality of service for its data flows.  Real-time applications use RSVP to reserve necessary resources at routers along the transmission paths so that the requested bandwidth can be available when the transmission actually takes place.  RSVP is a main component of the future Integrated Services Internet which can provide both best-effort and real-time service.
  • 9.
    RTP  The Real-timeTransport Protocol (RTP) is a network protocol for delivering audio and video over IP networks.  RTP is used extensively in communication and entertainment systems that involve streaming media, such as telephony, video teleconference applications, television services and web-based push-to-talk features.
  • 10.
    RTP Work Process RTP is designed for end-to-end, real-time, transfer of streaming media.  The protocol provides facilities for jitter compensation and detection of out of sequence arrival in data, which are common during transmissions on an IP network.  RTP allows data transfer to multiple destinations through IP multicast.  RTP is regarded as the primary standard for audio/video transport in IP networks and is used with an associated profile and payload format.
  • 11.
    Packetization  A networkpacket is a formatted unit of data carried by a packet-switched network.  Computer communications links that do not support packets, such as traditional point-to-point telecommunications links, simply transmit data as a bit stream.  The process of breaking down the data in smaller packets for easy transmission is known as packetization.
  • 12.
    Streaming  Streaming mediais multimedia that is constantly received by and presented to an end-user while being delivered by a provider.  The verb "to stream" refers to the process of delivering media in this manner; the term refers to the delivery method of the medium, rather than the medium itself, and is an alternative to downloading.