This document discusses various color theories including subtractive and additive color theories. It explains that subtractive color theory involves absorbing and reflecting light from colored surfaces and is used in printing and painting. Additive color theory involves radiating and filtering light and is used in video, computer monitors, and other light-based mediums. The document also covers Munsell's color wheel model of hue, value, and chromation; various color schemes like monochromatic, complementary, analogous, warm, and cool; color pickers such as RGB, CMYK, HSB; and applications of color theory in art, design, and visual information display.