An environment for games created as part of my mentorship at Think Tank Training Centre. I was responsible for all aspects of the project, including modelling, texturing, lighting, main concept, and optimization. I wished to focus on hard surface for the majority of this project's assets, and utilize good sci-fi design that is functional yet visually appealing. I took a lot of inspiration from games like Portal and Dues Ex, and tried to incorporate their elements into the scene. I also was...