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Since early 2016 we had been working with the friendly souls over at Sandbox Interactive, contributing concepts as well as 3D assets for the world of Albion Online. Much of our time was spent on defining the specific look of buildings and props in each biome - here's a glimpse of the work we did for the highlands setting. 2d Artists involved: Johannes Figlhuber - 2d Lead Dominik Gröstlinger - Senior Concept Artist Simon Kopp - Senior Concept Artist 3d Artists involved: Benjamin Sauder - 3d...