2D Tilemap Asset Workflow: From Image to Level
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2D Tilemap asset workflow: From image to level

In Unity 2017.2, we introduced a new addition to the 2D Feature Set: Tilemaps! Using Tilemaps, you can quickly layout and create 2D levels using a combination of Sprites and GameObjects, and have control over properties such as layer ordering, tilemap colliders, animated tiles and more! In this blogpost, I will explain the full workflow beginning at importing your image file into Unity all the way through to a laid out level for a 2D Platformer! As a TL;DR overview; the workflow can be...
David Chovanec
David Chovanec

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