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New Trends in Graphic Display System Architecture

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Frontiers in Computer Graphics
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Abstract

This paper discusses a 4th generation graphics computing and display system. It defines the following as components of 4th generation graphics architecture: a combination of pipelined parallel coprocessors, custom VLSIs for vector drawing, bit slice and mathematics chips for geometry processing, a 32-bit VMEbus structure, and a new display list data structure. The paper shows how these components and modular architecture add high performance-to-cost effectiveness of raster-scan graphics display systems.

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References

  1. Tsuneo Ikedo, “High-Speed Techniques for the 3-D Color Graphic Terminal,” to appear in IEEE Computer Graphics and Applications, 1984.

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  2. Akira Fujimoto, C.G. Perrott, and Kansei Iwata, “3-D Color-Shaded Graphics Display with Depth Buffer and Pipeline Processor,” to appear in IEEE Computer Graphics and Applications, 1984.

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  3. Mary C. Whitton, “Memory Design for Raster Graphic Displays,” IEEE Computer Graphics and Applications, pp. 48 to 65, Vol. 4, No. 3, 1984.

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© 1985 Springer-Verlag Tokyo

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Kaya, E.M. (1985). New Trends in Graphic Display System Architecture. In: Kunii, T.L. (eds) Frontiers in Computer Graphics. Springer, Tokyo. https://doi.org/10.1007/978-4-431-68025-3_23

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  • DOI: https://doi.org/10.1007/978-4-431-68025-3_23

  • Publisher Name: Springer, Tokyo

  • Print ISBN: 978-4-431-68027-7

  • Online ISBN: 978-4-431-68025-3

  • eBook Packages: Springer Book Archive

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