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The International Journal of Computer Game Research

Our Mission - To explore the rich cultural genre of games; to give scholars a peer-reviewed forum for their ideas and theories; to provide an academic channel for the ongoing discussions on games and gaming.

Game Studies is a non-profit, open-access, crossdisciplinary journal dedicated to games research, web-published several times a year at www.gamestudies.org.

Our primary focus is aesthetic, cultural and communicative aspects of computer games, but any previously unpublished article focused on games and gaming is welcome. Proposed articles should be jargon-free, and should attempt to shed new light on games, rather than simply use games as metaphor or illustration of some other theory or phenomenon.



Game Studies is published with the support of:

The Swedish Research Council (Vetenskapsrådet)

The Joint Committee for Nordic Research Councils for the Humanities and the Social Sciences

IT University of Copenhagen

Lund University

If you would like to make a donation to the Game Studies Foundation, which is a non-profit foundation established for the purpose of ensuring continuous publication of Game Studies, please contact the Editor-in-Chief or send an email to: foundation at gamestudies dot org

Game Studies Archive

Past issues

Past issues of Game Studies:

Volume 1, issue 1, July 2001
Volume 2, issue 1, July 2002
Volume 2, issue 2, December 2002
Volume 3, issue 1, May 2003
Volume 3, issue 2, December 2003
Volume 4, issue 1, July 2004
Volume 5, issue 1, October 2005
Volume 6, issue 1, December 2006
Volume 7, issue 1, August 2007
Volume 8, issue 1, September 2008
Volume 8, issue 2, December 2008
Volume 9, issue 1, April 2009
Volume 9, issue 2, November 2009
Volume 10, issue 1, April 2010
Volume 11, issue 1, February 2011
Volume 11, issue 2, May 2011
Volume 11, issue 3, December 2011
Volume 12, issue 1, September 2012
Volume 12, issue 2, December 2012
Volume 13, issue 1, September 2013
Volume 13, issue 2, December 2013
Volume 14, issue 1, August 2014
Volume 14, issue 2, December 2014

Alphabetical list of authors and their articles:

Jakobsson & Sotamaa Guest Editors -
"Call For Papers - Game Studies Special Issue: “Game Reward Systems”"
Game Studies, Volume 10, issue 1
URI: http://gamestudies.org/1001/articles/cfp_game_reward_systems
Aarseth Espen
"Game History: A special issue"
Game Studies, Volume 13, issue 2
URI: http://gamestudies.org/1302/articles/eaarseth
Aarseth Espen
"Computer Game Studies, Year One."
Game Studies, Volume 1, issue 1.
URI: http://www.gamestudies.org/0101/editorial.html
Aarseth Espen
"The Dungeon and the Ivory Tower: Vive La Difference ou Liaison Dangereuse?"
Game Studies, Volume 2, issue 1.
URI: http://www.gamestudies.org/0102/editorial.html
Arjoranta Jonne
"Game Definitions: A Wittgensteinian Approach"
Game Studies, Volume 14, issue 1
URI: http://gamestudies.org/1401/articles/arjoranta
Arnseth Hans Christian
"Learning to Play or Playing to Learn - A Critical Account of the Models of Communication Informing Educational Research on Computer Gameplay"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/arnseth
Bartle Richard
"A "Digital Culture, Play and Identity: A World of Warcraft Reader" Reader"
Game Studies, Volume 10, issue 1
URI: http://gamestudies.org/1001/articles/bartle
Barton Matt
"How’s the Weather: Simulating Weather in Virtual Environments"
Game Studies, Volume 8, issue 1
URI: http://gamestudies.org/0801/articles/barton
Björk Staffan
"Not a Casual Review: Reading Jesper Juul’s A Casual Revolution"
Game Studies, Volume 11, issue 2
URI: http://gamestudies.org/1102/articles/bjork
Björk Staffan
"Best Before: The Red Queen Dilemma of Preserving Video Games?"
Game Studies, Volume 12, issue 2
URI: http://gamestudies.org/1202/articles/bjork_book_review
Bogost Ian
"Pretty Hate Machines: A Review of Gameplay Mode"
Game Studies, Volume 12, issue 1
URI: http://gamestudies.org/1201/articles/bogost_book_review
Boria Eric
"Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/wright/
Boudreau Kelly, Simon Bart, Silverman Mark
"Two Players: Biography and ‘Played Sociality’ in EverQuest"
Game Studies, Volume 9, issue 1
URI: http://gamestudies.org/0901/articles/simon_boudreau_silverman
Breidenbach Paul
"Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/wright/
Bringsjord Selmer
"Is It Possible to Build Dramatically Compelling Interactive Digital Entertainment?"
Game Studies, Volume 1, issue 1.
URI: http://www.gamestudies.org/0101/bringsjord/
Bruckman Amy, Zagal José P.
"Novices, Gamers, and Scholars: Exploring the Challenges of Teaching About Games"
Game Studies, Volume 8, issue 2
URI: http://gamestudies.org/0802/articles/zagal_bruckman
Bryant J. Alison, Akerman Anna, Drell Jordana
"Diminutive Subjects, Design Strategy, and Driving Sales: Preschoolers and the Nintendo DS"
Game Studies, Volume 10, issue 1
URI: http://gamestudies.org/1001/articles/bryant_akerman_drell
Bryce Joanne
"Guest Editorial."
Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/editorial/
Burden Michael, Gouglas Sean
"The Algorithmic Experience: Portal as Art"
Game Studies, Volume 12, issue 2
URI: http://gamestudies.org/1202/articles/the_algorithmic_experience
Burke Timothy
"Can A Table Stand On One Leg? Critical and Ludological Thoughts on Star Wars: Galaxies"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/burke/
Carr Diane
"Ability, Disability and Dead Space"
Game Studies, Volume 14, issue 2
URI: http://gamestudies.org/1402/articles/carr
Carr Diane
"Play Dead: Genre and Affect in Silent Hill and Planescape Torment."
Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/carr/
Castronova Edward
"On Virtual Economies." in Game Studies, Volume 3, issue 2.
URI: http://www.gamestudies.org/0302/castronova/
Collins Karen, Wharton Alexander
"Subjective Measures of the Influence of Music Customization on the Video Game Play Experience: A Pilot Study"
Game Studies, Volume 11, issue 2
URI: http://gamestudies.org/1102/articles/wharton_collins
Consalvo Mia, Begy Jason
"Achievements, Motivations and Rewards in Faunasphere"
Game Studies, Volume 11, issue 1
URI: http://gamestudies.org/1101/articles/begy_consalvo
Cover Rob
"Gaming (Ad)diction: Discourse, Identity, Time and Play in the Production of the Gamer Addiction Myth"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/cover
Davis John P., Steury Keith, Pagulayan Randy
"A survey method for assessing perceptions of a game: The consumer playtest in game design"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/davis_steury_pagulayan/
De Paoli Stefano
"Automatic-Play and Player Deskilling in MMORPGs"
Game Studies, Volume 13, issue 1
URI: http://gamestudies.org/1301/articles/depaoli_automatic_play
Deen Phillip D.
"Interactivity, Inhabitation and Pragmatist Aesthetics"
Game Studies, Volume 11, issue 2
URI: http://gamestudies.org/1102/articles/deen
Dor Simon
"The Heuristic Circle of Real-Time Strategy Process: A StarCraft: Brood War Case Study"
Game Studies, Volume 14, issue 1
URI: http://gamestudies.org/1401/articles/dor
Dormans Joris
"On the Role of the Die: A brief ludologic study of pen-and-paper roleplaying games and their rules"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/dormans
Dutton Nathan, Consalvo Mia
"Game analysis: Developing a methodological toolkit for the qualitative study of games"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/consalvo_dutton
Elliott David, Williams Paul, Nesbitt Keith V., Eidels Ami
"Balancing Risk and Reward to Develop an Optimal Hot-Hand Game"
Game Studies, Volume 11, issue 1
URI: http://gamestudies.org/1101/articles/williams_nesbitt_eidels_elliott
Ermi Laura, M�yr� Frans
"Player-Centred Game Design: Experiences in Using Scenario Study to Inform Mobile Game Design"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/ermi_mayra/
Eskelinen Markku
"The Gaming Situation."
Game Studies, Volume 1, issue 1.
URI: http://www.gamestudies.org/0101/eskelinen/
Esplin Bruce, Conway Steven, Moeller Ryan M.
"Cheesers, Pullers, and Glitchers: The Rhetoric of Sportsmanship and the Discourse of Online Sports Gamers"
Game Studies, Volume 9, issue 2
URI: http://gamestudies.org/0902/articles/moeller_esplin_conway
Frasca Gonzalo
"De Koven’s “The Well-Played Game”"
Game Studies, Volume 14, issue 2
URI: http://gamestudies.org/1402/articles/bookreview_of_dekoven_by_frasca
Frasca Gonzalo
"Grandmothers are cooler than trolls: Review of The Sims."
Game Studies, Volume 1, issue 1.
URI: http://www.gamestudies.org/0101/frasca/
Frasca Gonzalo
"Sim Sin City: Regarding Grand Theft Auto 3."
Game Studies, Volume 3, issue 2.
URI: http://www.gamestudies.org/0302/frasca/
Fromme Johannes
"Computer Games as a Part of Children's Culture." in Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/fromme/
Galbraith Patrick W.
"Bishōjo Games: ‘Techno-Intimacy’ and the Virtually Human in Japan"
Game Studies, Volume 11, issue 2
URI: http://gamestudies.org/1102/articles/galbraith
Galloway Alexander R.
"Social Realism in Gaming"
Game Studies, Volume 4, issue 1.
URI: http://www.gamestudies.org/0401/galloway/
Gazzard Alison
"Unlocking the Gameworld: The Rewards of Space and Time in Videogames"
Game Studies, Volume 11, issue 1
URI: http://gamestudies.org/1101/articles/gazzard_alison
Gazzard Alison
"The Platform and the Player: exploring the (hi)stories of Elite"
Game Studies, Volume 13, issue 2
URI: http://gamestudies.org/1302/articles/agazzard
Ghys Tuur
"Technology Trees: Freedom and Determinism in Historical Strategy Games"
Game Studies, Volume 12, issue 1
URI: http://gamestudies.org/1201/articles/tuur_ghys
Gibbons William
"Wrap Your Troubles in Dreams: Popular Music, Narrative, and Dystopia in Bioshock"
Game Studies, Volume 11, issue 3
URI: http://gamestudies.org/1103/articles/gibbons
Gingold Chaim
"What WarioWare can teach us about Game Design"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/gingold/
Goggin Joyce
"Review of Karlsen's A World of Excesses: On-line Games and Excessive Playing"
Game Studies, Volume 14, issue 2
URI: http://gamestudies.org/1402/articles/bookreview_of_karlsen_by_goggin
Griebel Thaddeus
"Self-Portrayal in a Simulated Life: Projecting Personality and Values in The Sims 2"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/griebel
Gr�nvogel Stefan M.
"Formal Models and Game Design"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/gruenvogel/
Guins Raiford
"A Voice From the Electronic Grotto: A re-view of Martin Amis’s Invasion of the Space Invaders."
Game Studies, Volume 13, issue 2
URI: http://gamestudies.org/1302/articles/guins_book_review
Hall Richard, Baird Kirsty
"Improving Computer Game Narrative Using Polti Ratios"
Game Studies, Volume 8, issue 1
URI: http://gamestudies.org/0801/articles/hall_baird
Ham Ethan
"Rarity and Power: Balance in Collectible Object Games"
Game Studies, Volume 10, issue 1
URI: http://gamestudies.org/1001/articles/ham
Harpold Terry
"Screw the Grue: Mediality, Metalepsis, Recapture"
Game Studies, Volume 7, issue 1
URI: http://gamestudies.org/0701/articles/harpold
Haynes Cynthia
"Unplaying an Unreview of Critical Play"
Game Studies, Volume 10, issue 1
URI: http://gamestudies.org/1001/articles/haynes
Hayot Eric, Wesp Edward
"Towards a Critical Aesthetic of Virtual-World Geographies"
Game Studies, Volume 9, issue 1
URI: http://gamestudies.org/0901/articles/hayot_wesp_space
Hayot Eric
"Interview with Chris Lena"
Game Studies, Volume 9, issue 1
URI: http://gamestudies.org/0901/articles/interview_lena
Hepting Daryl, Hamilton Howard J., Verlysdonk Victoria, Targett Sean
"A Study of User Interface Modifications in World of Warcraft"
Game Studies, Volume 12, issue 2
URI: http://gamestudies.org/1202/articles/ui_mod_in_wow
Hitchens Michael
"A Survey of First-person Shooters and their Avatars"
Game Studies, Volume 11, issue 3
URI: http://gamestudies.org/1103/articles/michael_hitchens
Hjorth Larissa
"Raising The Stakes: E-Sports and The Professionalization of Gaming"
Game Studies, Volume 13, issue 1
URI: http://gamestudies.org/1301/articles/hjorth_raising_the_stakes_review
Humphreys Sal
"Norrath: New Forms, Old Institutions"
Game Studies, Volume 9, issue 1
URI: http://gamestudies.org/0901/articles/humphreys
Hutchison Andrew
"Making the Water Move: Techno-Historic Limits in the Game Aesthetics of Myst and Doom"
Game Studies, Volume 8, issue 1
URI: http://gamestudies.org/0801/articles/hutch
Höglund Johan
"Electronic Empire: Orientalism Revisited in the Military Shooter"
Game Studies, Volume 8, issue 1
URI: http://gamestudies.org/0801/articles/hoeglund
Höglund Johan
"Magic Nodes and Proleptic Warfare in the Multiplayer Component of Battlefield 3"
Game Studies, Volume 14, issue 1
URI: http://gamestudies.org/1401/articles/jhoeglund
Iversen Sara Mosberg
"In the Double Grip of the Game: Challenge and Fallout 3 "
Game Studies, Volume 12, issue 2
URI: http://gamestudies.org/1202/articles/in_the_double_grip_of_the_game
Jakobsson Mikael
"The Achievement Machine: Understanding Xbox 360 Achievements in Gaming Practices"
Game Studies, Volume 11, issue 1
URI: http://gamestudies.org/1101/articles/jakobsson
J�rvinen Aki
"Halo and the Anatomy of the FPS: Review of Halo."
Game Studies, Volume 2, issue 1.
URI: http://www.gamestudies.org/0102/jarvinen/
J�rvinen Aki
"A Meaningful Read: Rules of Play reviewed"
Game Studies, Volume 4, issue 1.
URI: http://www.gamestudies.org/0401/jarvinen/
Juul Jesper
"The repeatedly lost art of studying games: Review of The Study of Games."
Game Studies, Volume 1, issue 1.
URI: http://www.gamestudies.org/0101/juul-review/
Juul Jesper
"Where the Action is"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/editorial/
Jørgensen Kristine
"Audio and Gameplay: An Analysis of PvP Battlegrounds in World of Warcraft"
Game Studies, Volume 8, issue 2
URI: http://gamestudies.org/0802/articles/jorgensen
Jørgensen Kristine
"Sound in a Participatory Culture"
Game Studies, Volume 14, issue 1
URI: http://gamestudies.org/1401/articles/kjorgensen
Karhulahti Veli-Matti
"A Kinesthetic Theory of Videogames: Time-Critical Challenge and Aporetic Rhematic"
Game Studies, Volume 13, issue 1
URI: http://gamestudies.org/1301/articles/karhulahti_kinesthetic_theory_of_the_videogame
Karlsen Faltin
"Quests in Context: A Comparative Analysis of Discworld and World of Warcraft"
Game Studies, Volume 8, issue 1
URI: http://gamestudies.org/0801/articles/karlsen
Kee Kevin, Rockwell Geoffrey M.
"The Leisure of Serious Games: A Dialogue"
Game Studies, Volume 11, issue 2
URI: http://gamestudies.org/1102/articles/geoffrey_rockwell_kevin_kee
Kennedy Helen W.
"Lara Croft: Feminist Icon or Cyberbimbo? On the Limits of Textual Analysis."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/kennedy/
Kirkpatrick Graeme
"Constitutive Tensions of Gaming’s Field: UK gaming magazines and the formation of gaming culture 1981-1995"
Game Studies, Volume 12, issue 1
URI: http://gamestudies.org/1201/articles/kirkpatrick
Klabbers Jan H.G.
"Tensions Between Meaning Construction and Persuasion in Games"
Game Studies, Volume 11, issue 2
URI: http://gamestudies.org/1102/articles/klabbers_book_review
Klastrup Lisbeth
"The Worldness of EverQuest: Exploring a 21st Century Fiction"
Game Studies, Volume 9, issue 1
URI: http://gamestudies.org/0901/articles/klastrup
Kocurek Carly A.
"The Agony and the Exidy: A History of Video Game Violence and the Legacy of Death Race"
Game Studies, Volume 12, issue 1
URI: http://gamestudies.org/1201/articles/carly_kocurek
Kohn Tamara, Arnold Michael, Mori Joji, Gibbs Martin
"Tombstones, Uncanny Monuments and Epic Quests: Memorials in World of Warcraft"
Game Studies, Volume 12, issue 1
URI: http://gamestudies.org/1201/articles/gibbs_martin
Kolo Castulus, Baur Timo
"Living a Virtual Life: Social Dynamics of Online Gaming"
Game Studies, Volume 4, issue 1.
URI: http://www.gamestudies.org/0401/kolo/
Konzack Lars
"The fun is back!"
Game Studies, Volume 11, issue 2
URI: http://gamestudies.org/1102/articles/konzack
Koskimaa Raine
"Reading Processes: Groundwork for Software Studies"
Game Studies, Volume 11, issue 2
URI: http://gamestudies.org/1102/articles/koskima
K�cklich Julian
"Perspectives of Computer Game Philology." in Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/kucklich/
Lastowka Greg
"Planes of Power: EverQuest as Text, Game and Community"
Game Studies, Volume 9, issue 1
URI: http://gamestudies.org/0901/articles/lastowka
Lee Shuen-shing
""I Lose, Therefore I Think": A Search for Contemplation amid Wars of Push-Button Glare."
Game Studies, Volume 3, issue 2.
URI: http://www.gamestudies.org/0302/lee/
Lehdonvirta Vili
"Virtual Worlds Don't Exist: Questioning the Dichotomous Approach in MMO Studies"
Game Studies, Volume 10, issue 1
URI: http://gamestudies.org/1001/articles/lehdonvirta
Leino Olli Tapio
"What is Love?"
Game Studies, Volume 11, issue 2
URI: http://gamestudies.org/1102/articles/leino
Leino Olli Tapio
"Death Loop as a Feature"
Game Studies, Volume 12, issue 2
URI: http://gamestudies.org/1202/articles/death_loop_as_a_feature
Lindley Craig A.
"The Semiotics of Time Structure in Ludic Space As a Foundation for Analysis and Design"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/lindley/
Lizardi Ryan
"Bioshock: Complex and Alternate Histories"
Game Studies, Volume 14, issue 1
URI: http://gamestudies.org/1401/articles/lizardi
Lossada Merlyn
"Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/lugo/
Lugo Jairo
"Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/lugo/
MacCallum-Stewart Esther
"“Take That, Bitches!” Refiguring Lara Croft in Feminist Game Narratives"
Game Studies, Volume 14, issue 2
URI: http://gamestudies.org/1402/articles/maccallumstewart
Malliet Steven
"Adapting the Principles of Ludology to the Method of Video Game Content Analysis"
Game Studies, Volume 7, issue 1
URI: http://gamestudies.org/0701/articles/malliet
Manninen Tony
"Interaction Forms and Communicative Actions in Multiplayer Games."
Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/manninen/
Manninen Tony, Kujanp�� Tomi
"The Hunt for Collaborative War Gaming - CASE: Battlefield 1942"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/manninen_kujanpaa/
Martin Paul
"The Pastoral and the Sublime in Elder Scrolls IV: Oblivion"
Game Studies, Volume 11, issue 3
URI: http://gamestudies.org/1103/articles/martin
Medler Ben
"Player Dossiers: Analyzing Gameplay Data as a Reward"
Game Studies, Volume 11, issue 1
URI: http://gamestudies.org/1101/articles/medler
Miller Kiri
"The Accidental Carjack: Ethnography, Gameworld Tourism, and Grand Theft Auto"
Game Studies, Volume 8, issue 1
URI: http://gamestudies.org/0801/articles/miller
Montfort Nick
"Combat in Context"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/montfort
Moore Christopher
"Hats of Affect: A Study of Affect, Achievements and Hats in Team Fortress 2"
Game Studies, Volume 11, issue 1
URI: http://gamestudies.org/1101/articles/moore
Mortensen Torill
"Forever a moral subject"
Game Studies, Volume 12, issue 2
URI: http://gamestudies.org/1202/articles/mortensen_book_review
Mortensen Torill
"Playing With Players: Potential methodologies for MUDs."
Game Studies, Volume 2, issue 1.
URI: http://www.gamestudies.org/0102/mortensen/
Murphy David
"Battle on the Metric Front: Dispatches from Call of Duty's Update War"
Game Studies, Volume 14, issue 2
URI: http://gamestudies.org/1402/articles/murphy
Myers David
"Circles tend to return"
Game Studies, Volume 12, issue 2
URI: http://gamestudies.org/1202/articles/myers_book_review
Mäyrä Frans
"Gaming Culture at the Boundaries of Play"
Game Studies, Volume 10, issue 1
URI: http://gamestudies.org/1001/articles/mayra
Nakamura Rika, Wirman Hanna
"Girlish Counter-Playing Tactics"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/nakamura_wirman/
Newman James
"The myth of the ergodic videogame: Some thoughts on player-character relationships in videogames."
Game Studies, Volume 2, issue 1.
URI: http://www.gamestudies.org/0102/newman/
Ng Benjamin Wai-ming
"Street Fighter and The King of Fighters in Hong Kong: A Study of Cultural Consumption and Localization of Japanese Games in an Asian Context"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/ng
Nooney Laine
"A Pedestal, A Table, A Love Letter: Archaeologies of Gender in Videogame History"
Game Studies, Volume 13, issue 2
URI: http://gamestudies.org/1302/articles/nooney
Oldenburg Aaron
"Sonic Mechanics: Audio as Gameplay"
Game Studies, Volume 13, issue 1
URI: http://gamestudies.org/1301/articles/oldenburg_sonic_mechanics
Ouellette Marc A.
"“I Hope You Never See Another Day Like This”: Pedagogy & Allegory in “Post 9/11” Video Games"
Game Studies, Volume 8, issue 1
URI: http://gamestudies.org/0801/articles/ouellette_m
Parisi David
"Shocking Grasps: An Archaeology of Electrotactile Game Mechanics"
Game Studies, Volume 13, issue 2
URI: http://gamestudies.org/1302/articles/parisi
Paul Christopher A.
"Optimizing Play: How Theorycraft Changes Gameplay and Design"
Game Studies, Volume 11, issue 2
URI: http://gamestudies.org/1102/articles/paul
Paulk Charles
"Signifying Play: The Sims and the Sociology of Interior Design"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/paulk
Pearce Celia
"The Ending is Not Yet Written: A Conversation with Rand Miller"
Game Studies, Volume 10, issue 1
URI: http://gamestudies.org/1001/articles/pearce_celia
Pearce Celia
"Sims, BattleBots, Cellular Automata, God and Go: A conversation with Will Wright."
Game Studies, Volume 2, issue 1.
URI: http://www.gamestudies.org/0102/pearce/
Pearce Celia
"The Player with Many Faces: A conversation with Louis Castle."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/pearce/
Pearce Celia
"Game Noir: A conversation with Tim Schafer."
Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/pearce/
Pearce Celia
"A Conversation with Raph Koster"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/pearce/
Picard Martin
"The Foundation of Geemu: A Brief History of Early Japanese video games"
Game Studies, Volume 13, issue 2
URI: http://gamestudies.org/1302/articles/picard
Rau Anja
"Review: Germans at Play"
Game Studies, Volume 4, issue 1.
URI: http://www.gamestudies.org/0401/rau/
Rodriguez Hector
"The Playful and the Serious: An approximation to Huizinga's Homo Ludens"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/rodriges
Ruch Adam
"World of Warcraft: Service or Space?"
Game Studies, Volume 9, issue 2
URI: http://gamestudies.org/0902/articles/ruch
Rutter Jason
"Guest Editorial."
Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/editorial/
Ryan Marie-Laure
"Beyond Myth and Metaphor: The Case of Narrative in Digital Media."
Game Studies, Volume 1, issue 1.
URI: http://www.gamestudies.org/0101/ryan/
Sample Mark L.
"Virtual Torture: Videogames and the War on Terror"
Game Studies, Volume 8, issue 2
URI: http://gamestudies.org/0802/articles/sample
Sampson Tony
"Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/lugo/
Schulzke Marcus
"Moral Decision Making in Fallout"
Game Studies, Volume 9, issue 2
URI: http://gamestudies.org/0902/articles/schulzke
Scully-Blaker Rainforest
"A Practiced Practice: Speedrunning Through Space With de Certeau and Virilio"
Game Studies, Volume 14, issue 1
URI: http://gamestudies.org/1401/articles/scullyblaker
Seif El-Nasr Magy, Knez Igor, Almeida Priya, Zupko Joseph, Niedenthal Simon
"Dynamic Lighting for Tension in Games"
Game Studies, Volume 7, issue 1
URI: http://gamestudies.org/0701/articles/elnasr_niedenthal_knez_almeida_zupko
Sicart Miguel
"Defining Game Mechanics"
Game Studies, Volume 8, issue 2
URI: http://gamestudies.org/0802/articles/sicart
Sicart Miguel
"Against Procedurality"
Game Studies, Volume 11, issue 3
URI: http://gamestudies.org/1103/articles/sicart_ap
Simon Bart
"Critical Theory, Political Economy and Game Studies: A Review of "Games of Empire: Global Capitalism and Video Games""
Game Studies, Volume 11, issue 2
URI: http://gamestudies.org/1102/articles/simon
Simons Jan
"Narrative, Games, and Theory"
Game Studies, Volume 7, issue 1
URI: http://gamestudies.org/0701/articles/simons
Smith Jonas Heide
"The Games Economists Play - Implications of Economic Game Theory for the Study of Computer Games"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/heide_smith
Smith Jonas Heide
"Tragedies of the ludic commons - understanding cooperation in multiplayer games"
Game Studies, Volume 7, issue 1
URI: http://gamestudies.org/0701/articles/smith
Smith Greg M.
"Computer Games Have Words, Too: Dialogue Conventions in Final Fantasy."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/smith/
Sotamaa Olli, Jakobsson Mikael
"Special Issue - Game Reward Systems"
Game Studies, Volume 11, issue 1
URI: http://gamestudies.org/1101/articles/editorial_game_reward_systems
Squire Kurt
"Cultural Framing of Computer/Video Games."
Game Studies, Volume 2, issue 1.
URI: http://www.gamestudies.org/0102/squire/
Suominen Jaakko, Parikka Jussi
"Victorian Snakes? Towards A Cultural History of Mobile Games and the Experience of Movement"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/parikka_suominen
Taylor Laurie
"When Seams Fall Apart: Video Game Space and the Player."
Game Studies, Volume 3, issue 2.
URI: http://www.gamestudies.org/0302/taylor/
Thomas Siobhán
"Ludoliteracy: Defining, Understanding and Supporting Games Education"
Game Studies, Volume 13, issue 1
URI: http://gamestudies.org/1301/articles/zagal_book_review
Trammell Aaron
"Notes from the Wargaming Underground: Dungeons, Dragons, and the History of Games"
Game Studies, Volume 13, issue 2
URI: http://gamestudies.org/1302/articles/trammell
Tronstad Ragnhild
"The Productive Paradox of Critical Play"
Game Studies, Volume 10, issue 1
URI: http://gamestudies.org/1001/articles/tronstad
Tyler Tom
"A Procrustean Probe"
Game Studies, Volume 8, issue 2
URI: http://gamestudies.org/0802/articles/tyler
Van Looy Jan
"Uneasy lies the head that wears a crown: interactivity and signification in Head Over Heels."
Game Studies, Volume 3, issue 2.
URI: http://www.gamestudies.org/0302/vanlooy/
Veale Kevin
""Interactive Cinema" Is an Oxymoron, but May Not Always Be"
Game Studies, Volume 12, issue 1
URI: http://gamestudies.org/1201/articles/veale
Voorhees Gerald
"The Character of Difference: Procedurality, Rhetoric, and Roleplaying Games"
Game Studies, Volume 9, issue 2
URI: http://gamestudies.org/0902/articles/voorhees
Voorhees Gerald
"Play and Possibility in the Rhetoric of the War on Terror: The Structure of Agency in Halo 2"
Game Studies, Volume 14, issue 1
URI: http://gamestudies.org/1401/articles/gvoorhees
Wallin Mark Rowell
"Myths, Monsters and Markets: Ethos, Identification, and the Video Game Adaptations of The Lord of the Rings"
Game Studies, Volume 7, issue 1
URI: http://gamestudies.org/0701/articles/wallin
Walther Bo Kampmann
"Playing and Gaming: Reflections and Classifications."
Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/walther/
Wanenchak Sarah
"Tags, Threads, and Frames: Toward a Synthesis of Interaction Ritual and Livejournal Roleplaying"
Game Studies, Volume 10, issue 1
URI: http://gamestudies.org/1001/articles/wanenchak
Wesp Edward
"A Too-Coherent World: Game Studies and the Myth of “Narrative” Media"
Game Studies, Volume 14, issue 2
URI: http://gamestudies.org/1402/articles/wesp
Whalen Zach
"Play Along - An Approach to Videogame Music"
Game Studies, Volume 4, issue 1.
URI: http://www.gamestudies.org/0401/whalen/
Wilson Douglas
"Brutally Unfair Tactics Totally OK Now: On Self-Effacing Games and Unachievements"
Game Studies, Volume 11, issue 1
URI: http://gamestudies.org/1101/articles/wilson
Wirman Hanna
"Play Redux is Solo-Play"
Game Studies, Volume 14, issue 1
URI: http://gamestudies.org/1401/articles/wirman
Woods Stewart
"Congenial by Design: A Review of A Casual Revolution"
Game Studies, Volume 11, issue 2
URI: http://gamestudies.org/1102/articles/woods
Woods Stewart
"Loading the Dice: The Challenge of Serious Videogames"
Game Studies, Volume 4, issue 1.
URI: http://www.gamestudies.org/0401/woods/
Wright Talmadge
"Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/wright/
Yee Nick
"Befriending Ogres and Wood-Elves: Relationship Formation and The Social Architecture of Norrath"
Game Studies, Volume 9, issue 1
URI: http://gamestudies.org/0901/articles/yee
Zagal José P.
"Hackers, History, and Game Design: What Racing the Beam Is Not"
Game Studies, Volume 11, issue 2
URI: http://gamestudies.org/1102/articles/zagal
Švelch Jaroslav
"Say it with a Computer Game: Hobby Computer Culture and the Non-entertainment Uses of Homebrew Games in the 1980s Czechoslovakia"
Game Studies, Volume 13, issue 2
URI: http://gamestudies.org/1302/articles/svelch