Game Studies Archive
Past issues
Past issues of Game Studies:
- Volume 1, issue 1, July 2001
- Volume 2, issue 1, July 2002
- Volume 2, issue 2, December 2002
- Volume 3, issue 1, May 2003
- Volume 3, issue 2, December 2003
- Volume 4, issue 1, July 2004
- Volume 5, issue 1, October 2005
- Volume 6, issue 1, December 2006
- Volume 7, issue 1, August 2007
- Volume 8, issue 1, September 2008
- Volume 8, issue 2, December 2008
- Volume 9, issue 1, April 2009
- Volume 9, issue 2, November 2009
- Volume 10, issue 1, April 2010
- Volume 11, issue 1, February 2011
- Volume 11, issue 2, May 2011
- Volume 11, issue 3, December 2011
- Volume 12, issue 1, September 2012
- Volume 12, issue 2, December 2012
- Volume 13, issue 1, September 2013
- Volume 13, issue 2, December 2013
- Volume 14, issue 1, August 2014
- Volume 14, issue 2, December 2014
Alphabetical list of authors and their articles:
- Jakobsson & Sotamaa Guest Editors -
- "Call For Papers - Game Studies Special Issue: “Game Reward Systems”"
- Game Studies, Volume 10, issue 1
- URI: http://gamestudies.org/1001/articles/cfp_game_reward_systems
- Aarseth Espen
- "Game History: A special issue"
- Game Studies, Volume 13, issue 2
- URI: http://gamestudies.org/1302/articles/eaarseth
- Aarseth Espen
- "Computer Game Studies, Year One."
- Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/editorial.html
- Aarseth Espen
- "The Dungeon and the Ivory Tower: Vive La Difference ou Liaison Dangereuse?"
- Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/editorial.html
- Arjoranta Jonne
- "Game Definitions: A Wittgensteinian Approach"
- Game Studies, Volume 14, issue 1
- URI: http://gamestudies.org/1401/articles/arjoranta
- Arnseth Hans Christian
- "Learning to Play or Playing to Learn - A Critical Account of the Models of Communication Informing Educational Research on Computer Gameplay"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/arnseth
- Bartle Richard
- "A "Digital Culture, Play and Identity: A World of Warcraft Reader" Reader"
- Game Studies, Volume 10, issue 1
- URI: http://gamestudies.org/1001/articles/bartle
- Barton Matt
- "How’s the Weather: Simulating Weather in Virtual Environments"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/barton
- Björk Staffan
- "Not a Casual Review: Reading Jesper Juul’s A Casual Revolution"
- Game Studies, Volume 11, issue 2
- URI: http://gamestudies.org/1102/articles/bjork
- Björk Staffan
- "Best Before: The Red Queen Dilemma of Preserving Video Games?"
- Game Studies, Volume 12, issue 2
- URI: http://gamestudies.org/1202/articles/bjork_book_review
- Bogost Ian
- "Pretty Hate Machines: A Review of Gameplay Mode"
- Game Studies, Volume 12, issue 1
- URI: http://gamestudies.org/1201/articles/bogost_book_review
- Boria Eric
- "Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/wright/
- Boudreau Kelly, Simon Bart, Silverman Mark
- "Two Players: Biography and ‘Played Sociality’ in EverQuest"
- Game Studies, Volume 9, issue 1
- URI: http://gamestudies.org/0901/articles/simon_boudreau_silverman
- Breidenbach Paul
- "Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/wright/
- Bringsjord Selmer
- "Is It Possible to Build Dramatically Compelling Interactive Digital Entertainment?"
- Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/bringsjord/
- Bruckman Amy, Zagal José P.
- "Novices, Gamers, and Scholars: Exploring the Challenges of Teaching About Games"
- Game Studies, Volume 8, issue 2
- URI: http://gamestudies.org/0802/articles/zagal_bruckman
- Bryant J. Alison, Akerman Anna, Drell Jordana
- "Diminutive Subjects, Design Strategy, and Driving Sales: Preschoolers and the Nintendo DS"
- Game Studies, Volume 10, issue 1
- URI: http://gamestudies.org/1001/articles/bryant_akerman_drell
- Bryce Joanne
- "Guest Editorial."
- Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/editorial/
- Burden Michael, Gouglas Sean
- "The Algorithmic Experience: Portal as Art"
- Game Studies, Volume 12, issue 2
- URI: http://gamestudies.org/1202/articles/the_algorithmic_experience
- Burke Timothy
- "Can A Table Stand On One Leg? Critical and Ludological Thoughts on Star Wars: Galaxies"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/burke/
- Carr Diane
- "Ability, Disability and Dead Space"
- Game Studies, Volume 14, issue 2
- URI: http://gamestudies.org/1402/articles/carr
- Carr Diane
- "Play Dead: Genre and Affect in Silent Hill and Planescape Torment."
- Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/carr/
- Castronova Edward
- "On Virtual Economies." in Game Studies, Volume 3, issue 2.
- URI: http://www.gamestudies.org/0302/castronova/
- Collins Karen, Wharton Alexander
- "Subjective Measures of the Influence of Music Customization on the Video Game Play Experience: A Pilot Study"
- Game Studies, Volume 11, issue 2
- URI: http://gamestudies.org/1102/articles/wharton_collins
- Consalvo Mia, Begy Jason
- "Achievements, Motivations and Rewards in Faunasphere"
- Game Studies, Volume 11, issue 1
- URI: http://gamestudies.org/1101/articles/begy_consalvo
- Cover Rob
- "Gaming (Ad)diction: Discourse, Identity, Time and Play in the Production of the Gamer Addiction Myth"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/cover
- Davis John P., Steury Keith, Pagulayan Randy
- "A survey method for assessing perceptions of a game: The consumer playtest in game design"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/davis_steury_pagulayan/
- De Paoli Stefano
- "Automatic-Play and Player Deskilling in MMORPGs"
- Game Studies, Volume 13, issue 1
- URI: http://gamestudies.org/1301/articles/depaoli_automatic_play
- Deen Phillip D.
- "Interactivity, Inhabitation and Pragmatist Aesthetics"
- Game Studies, Volume 11, issue 2
- URI: http://gamestudies.org/1102/articles/deen
- Dor Simon
- "The Heuristic Circle of Real-Time Strategy Process: A StarCraft: Brood War Case Study"
- Game Studies, Volume 14, issue 1
- URI: http://gamestudies.org/1401/articles/dor
- Dormans Joris
- "On the Role of the Die: A brief ludologic study of pen-and-paper roleplaying games and their rules"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/dormans
- Dutton Nathan, Consalvo Mia
- "Game analysis: Developing a methodological toolkit for the qualitative study of games"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/consalvo_dutton
- Elliott David, Williams Paul, Nesbitt Keith V., Eidels Ami
- "Balancing Risk and Reward to Develop an Optimal Hot-Hand Game"
- Game Studies, Volume 11, issue 1
- URI: http://gamestudies.org/1101/articles/williams_nesbitt_eidels_elliott
- Ermi Laura, M�yr� Frans
- "Player-Centred Game Design: Experiences in Using Scenario Study to Inform Mobile Game Design"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/ermi_mayra/
- Eskelinen Markku
- "The Gaming Situation."
- Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/eskelinen/
- Esplin Bruce, Conway Steven, Moeller Ryan M.
- "Cheesers, Pullers, and Glitchers: The Rhetoric of Sportsmanship and the Discourse of Online Sports Gamers"
- Game Studies, Volume 9, issue 2
- URI: http://gamestudies.org/0902/articles/moeller_esplin_conway
- Frasca Gonzalo
- "De Koven’s “The Well-Played Game”"
- Game Studies, Volume 14, issue 2
- URI: http://gamestudies.org/1402/articles/bookreview_of_dekoven_by_frasca
- Frasca Gonzalo
- "Grandmothers are cooler than trolls: Review of The Sims."
- Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/frasca/
- Frasca Gonzalo
- "Sim Sin City: Regarding Grand Theft Auto 3."
- Game Studies, Volume 3, issue 2.
- URI: http://www.gamestudies.org/0302/frasca/
- Fromme Johannes
- "Computer Games as a Part of Children's Culture." in Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/fromme/
- Galbraith Patrick W.
- "Bishōjo Games: ‘Techno-Intimacy’ and the Virtually Human in Japan"
- Game Studies, Volume 11, issue 2
- URI: http://gamestudies.org/1102/articles/galbraith
- Galloway Alexander R.
- "Social Realism in Gaming"
- Game Studies, Volume 4, issue 1.
- URI: http://www.gamestudies.org/0401/galloway/
- Gazzard Alison
- "Unlocking the Gameworld: The Rewards of Space and Time in Videogames"
- Game Studies, Volume 11, issue 1
- URI: http://gamestudies.org/1101/articles/gazzard_alison
- Gazzard Alison
- "The Platform and the Player: exploring the (hi)stories of Elite"
- Game Studies, Volume 13, issue 2
- URI: http://gamestudies.org/1302/articles/agazzard
- Ghys Tuur
- "Technology Trees: Freedom and Determinism in Historical Strategy Games"
- Game Studies, Volume 12, issue 1
- URI: http://gamestudies.org/1201/articles/tuur_ghys
- Gibbons William
- "Wrap Your Troubles in Dreams: Popular Music, Narrative, and Dystopia in Bioshock"
- Game Studies, Volume 11, issue 3
- URI: http://gamestudies.org/1103/articles/gibbons
- Gingold Chaim
- "What WarioWare can teach us about Game Design"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/gingold/
- Goggin Joyce
- "Review of Karlsen's A World of Excesses: On-line Games and Excessive Playing"
- Game Studies, Volume 14, issue 2
- URI: http://gamestudies.org/1402/articles/bookreview_of_karlsen_by_goggin
- Griebel Thaddeus
- "Self-Portrayal in a Simulated Life: Projecting Personality and Values in The Sims 2"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/griebel
- Gr�nvogel Stefan M.
- "Formal Models and Game Design"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/gruenvogel/
- Guins Raiford
- "A Voice From the Electronic Grotto: A re-view of Martin Amis’s Invasion of the Space Invaders."
- Game Studies, Volume 13, issue 2
- URI: http://gamestudies.org/1302/articles/guins_book_review
- Hall Richard, Baird Kirsty
- "Improving Computer Game Narrative Using Polti Ratios"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/hall_baird
- Ham Ethan
- "Rarity and Power: Balance in Collectible Object Games"
- Game Studies, Volume 10, issue 1
- URI: http://gamestudies.org/1001/articles/ham
- Harpold Terry
- "Screw the Grue: Mediality, Metalepsis, Recapture"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/harpold
- Haynes Cynthia
- "Unplaying an Unreview of Critical Play"
- Game Studies, Volume 10, issue 1
- URI: http://gamestudies.org/1001/articles/haynes
- Hayot Eric, Wesp Edward
- "Towards a Critical Aesthetic of Virtual-World Geographies"
- Game Studies, Volume 9, issue 1
- URI: http://gamestudies.org/0901/articles/hayot_wesp_space
- Hayot Eric
- "Interview with Chris Lena"
- Game Studies, Volume 9, issue 1
- URI: http://gamestudies.org/0901/articles/interview_lena
- Hepting Daryl, Hamilton Howard J., Verlysdonk Victoria, Targett Sean
- "A Study of User Interface Modifications in World of Warcraft"
- Game Studies, Volume 12, issue 2
- URI: http://gamestudies.org/1202/articles/ui_mod_in_wow
- Hitchens Michael
- "A Survey of First-person Shooters and their Avatars"
- Game Studies, Volume 11, issue 3
- URI: http://gamestudies.org/1103/articles/michael_hitchens
- Hjorth Larissa
- "Raising The Stakes: E-Sports and The Professionalization of Gaming"
- Game Studies, Volume 13, issue 1
- URI: http://gamestudies.org/1301/articles/hjorth_raising_the_stakes_review
- Humphreys Sal
- "Norrath: New Forms, Old Institutions"
- Game Studies, Volume 9, issue 1
- URI: http://gamestudies.org/0901/articles/humphreys
- Hutchison Andrew
- "Making the Water Move: Techno-Historic Limits in the Game Aesthetics of Myst and Doom"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/hutch
- Höglund Johan
- "Electronic Empire: Orientalism Revisited in the Military Shooter"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/hoeglund
- Höglund Johan
- "Magic Nodes and Proleptic Warfare in the Multiplayer Component of Battlefield 3"
- Game Studies, Volume 14, issue 1
- URI: http://gamestudies.org/1401/articles/jhoeglund
- Iversen Sara Mosberg
- "In the Double Grip of the Game: Challenge and Fallout 3 "
- Game Studies, Volume 12, issue 2
- URI: http://gamestudies.org/1202/articles/in_the_double_grip_of_the_game
- Jakobsson Mikael
- "The Achievement Machine: Understanding Xbox 360 Achievements in Gaming Practices"
- Game Studies, Volume 11, issue 1
- URI: http://gamestudies.org/1101/articles/jakobsson
- J�rvinen Aki
- "Halo and the Anatomy of the FPS: Review of Halo."
- Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/jarvinen/
- J�rvinen Aki
- "A Meaningful Read: Rules of Play reviewed"
- Game Studies, Volume 4, issue 1.
- URI: http://www.gamestudies.org/0401/jarvinen/
- Juul Jesper
- "The repeatedly lost art of studying games: Review of The Study of Games."
- Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/juul-review/
- Juul Jesper
- "Where the Action is"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/editorial/
- Jørgensen Kristine
- "Audio and Gameplay: An Analysis of PvP Battlegrounds in World of Warcraft"
- Game Studies, Volume 8, issue 2
- URI: http://gamestudies.org/0802/articles/jorgensen
- Jørgensen Kristine
- "Sound in a Participatory Culture"
- Game Studies, Volume 14, issue 1
- URI: http://gamestudies.org/1401/articles/kjorgensen
- Karhulahti Veli-Matti
- "A Kinesthetic Theory of Videogames: Time-Critical Challenge and Aporetic Rhematic"
- Game Studies, Volume 13, issue 1
- URI: http://gamestudies.org/1301/articles/karhulahti_kinesthetic_theory_of_the_videogame
- Karlsen Faltin
- "Quests in Context: A Comparative Analysis of Discworld and World of Warcraft"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/karlsen
- Kee Kevin, Rockwell Geoffrey M.
- "The Leisure of Serious Games: A Dialogue"
- Game Studies, Volume 11, issue 2
- URI: http://gamestudies.org/1102/articles/geoffrey_rockwell_kevin_kee
- Kennedy Helen W.
- "Lara Croft: Feminist Icon or Cyberbimbo? On the Limits of Textual Analysis."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/kennedy/
- Kirkpatrick Graeme
- "Constitutive Tensions of Gaming’s Field: UK gaming magazines and the formation of gaming culture 1981-1995"
- Game Studies, Volume 12, issue 1
- URI: http://gamestudies.org/1201/articles/kirkpatrick
- Klabbers Jan H.G.
- "Tensions Between Meaning Construction and Persuasion in Games"
- Game Studies, Volume 11, issue 2
- URI: http://gamestudies.org/1102/articles/klabbers_book_review
- Klastrup Lisbeth
- "The Worldness of EverQuest: Exploring a 21st Century Fiction"
- Game Studies, Volume 9, issue 1
- URI: http://gamestudies.org/0901/articles/klastrup
- Kocurek Carly A.
- "The Agony and the Exidy: A History of Video Game Violence and the Legacy of Death Race"
- Game Studies, Volume 12, issue 1
- URI: http://gamestudies.org/1201/articles/carly_kocurek
- Kohn Tamara, Arnold Michael, Mori Joji, Gibbs Martin
- "Tombstones, Uncanny Monuments and Epic Quests: Memorials in World of Warcraft"
- Game Studies, Volume 12, issue 1
- URI: http://gamestudies.org/1201/articles/gibbs_martin
- Kolo Castulus, Baur Timo
- "Living a Virtual Life: Social Dynamics of Online Gaming"
- Game Studies, Volume 4, issue 1.
- URI: http://www.gamestudies.org/0401/kolo/
- Konzack Lars
- "The fun is back!"
- Game Studies, Volume 11, issue 2
- URI: http://gamestudies.org/1102/articles/konzack
- Koskimaa Raine
- "Reading Processes: Groundwork for Software Studies"
- Game Studies, Volume 11, issue 2
- URI: http://gamestudies.org/1102/articles/koskima
- K�cklich Julian
- "Perspectives of Computer Game Philology." in Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/kucklich/
- Lastowka Greg
- "Planes of Power: EverQuest as Text, Game and Community"
- Game Studies, Volume 9, issue 1
- URI: http://gamestudies.org/0901/articles/lastowka
- Lee Shuen-shing
- ""I Lose, Therefore I Think": A Search for Contemplation amid Wars of Push-Button Glare."
- Game Studies, Volume 3, issue 2.
- URI: http://www.gamestudies.org/0302/lee/
- Lehdonvirta Vili
- "Virtual Worlds Don't Exist: Questioning the Dichotomous Approach in MMO Studies"
- Game Studies, Volume 10, issue 1
- URI: http://gamestudies.org/1001/articles/lehdonvirta
- Leino Olli Tapio
- "What is Love?"
- Game Studies, Volume 11, issue 2
- URI: http://gamestudies.org/1102/articles/leino
- Leino Olli Tapio
- "Death Loop as a Feature"
- Game Studies, Volume 12, issue 2
- URI: http://gamestudies.org/1202/articles/death_loop_as_a_feature
- Lindley Craig A.
- "The Semiotics of Time Structure in Ludic Space As a Foundation for Analysis and Design"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/lindley/
- Lizardi Ryan
- "Bioshock: Complex and Alternate Histories"
- Game Studies, Volume 14, issue 1
- URI: http://gamestudies.org/1401/articles/lizardi
- Lossada Merlyn
- "Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/lugo/
- Lugo Jairo
- "Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/lugo/
- MacCallum-Stewart Esther
- "“Take That, Bitches!” Refiguring Lara Croft in Feminist Game Narratives"
- Game Studies, Volume 14, issue 2
- URI: http://gamestudies.org/1402/articles/maccallumstewart
- Malliet Steven
- "Adapting the Principles of Ludology to the Method of Video Game Content Analysis"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/malliet
- Manninen Tony
- "Interaction Forms and Communicative Actions in Multiplayer Games."
- Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/manninen/
- Manninen Tony, Kujanp�� Tomi
- "The Hunt for Collaborative War Gaming - CASE: Battlefield 1942"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/manninen_kujanpaa/
- Martin Paul
- "The Pastoral and the Sublime in Elder Scrolls IV: Oblivion"
- Game Studies, Volume 11, issue 3
- URI: http://gamestudies.org/1103/articles/martin
- Medler Ben
- "Player Dossiers: Analyzing Gameplay Data as a Reward"
- Game Studies, Volume 11, issue 1
- URI: http://gamestudies.org/1101/articles/medler
- Miller Kiri
- "The Accidental Carjack: Ethnography, Gameworld Tourism, and Grand Theft Auto"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/miller
- Montfort Nick
- "Combat in Context"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/montfort
- Moore Christopher
- "Hats of Affect: A Study of Affect, Achievements and Hats in Team Fortress 2"
- Game Studies, Volume 11, issue 1
- URI: http://gamestudies.org/1101/articles/moore
- Mortensen Torill
- "Forever a moral subject"
- Game Studies, Volume 12, issue 2
- URI: http://gamestudies.org/1202/articles/mortensen_book_review
- Mortensen Torill
- "Playing With Players: Potential methodologies for MUDs."
- Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/mortensen/
- Murphy David
- "Battle on the Metric Front: Dispatches from Call of Duty's Update War"
- Game Studies, Volume 14, issue 2
- URI: http://gamestudies.org/1402/articles/murphy
- Myers David
- "Circles tend to return"
- Game Studies, Volume 12, issue 2
- URI: http://gamestudies.org/1202/articles/myers_book_review
- Mäyrä Frans
- "Gaming Culture at the Boundaries of Play"
- Game Studies, Volume 10, issue 1
- URI: http://gamestudies.org/1001/articles/mayra
- Nakamura Rika, Wirman Hanna
- "Girlish Counter-Playing Tactics"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/nakamura_wirman/
- Newman James
- "The myth of the ergodic videogame: Some thoughts on player-character relationships in videogames."
- Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/newman/
- Ng Benjamin Wai-ming
- "Street Fighter and The King of Fighters in Hong Kong: A Study of Cultural Consumption and Localization of Japanese Games in an Asian Context"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/ng
- Nooney Laine
- "A Pedestal, A Table, A Love Letter: Archaeologies of Gender in Videogame History"
- Game Studies, Volume 13, issue 2
- URI: http://gamestudies.org/1302/articles/nooney
- Oldenburg Aaron
- "Sonic Mechanics: Audio as Gameplay"
- Game Studies, Volume 13, issue 1
- URI: http://gamestudies.org/1301/articles/oldenburg_sonic_mechanics
- Ouellette Marc A.
- "“I Hope You Never See Another Day Like This”: Pedagogy & Allegory in “Post 9/11” Video Games"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/ouellette_m
- Parisi David
- "Shocking Grasps: An Archaeology of Electrotactile Game Mechanics"
- Game Studies, Volume 13, issue 2
- URI: http://gamestudies.org/1302/articles/parisi
- Paul Christopher A.
- "Optimizing Play: How Theorycraft Changes Gameplay and Design"
- Game Studies, Volume 11, issue 2
- URI: http://gamestudies.org/1102/articles/paul
- Paulk Charles
- "Signifying Play: The Sims and the Sociology of Interior Design"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/paulk
- Pearce Celia
- "The Ending is Not Yet Written: A Conversation with Rand Miller"
- Game Studies, Volume 10, issue 1
- URI: http://gamestudies.org/1001/articles/pearce_celia
- Pearce Celia
- "Sims, BattleBots, Cellular Automata, God and Go: A conversation with Will Wright."
- Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/pearce/
- Pearce Celia
- "The Player with Many Faces: A conversation with Louis Castle."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/pearce/
- Pearce Celia
- "Game Noir: A conversation with Tim Schafer."
- Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/pearce/
- Pearce Celia
- "A Conversation with Raph Koster"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/pearce/
- Picard Martin
- "The Foundation of Geemu: A Brief History of Early Japanese video games"
- Game Studies, Volume 13, issue 2
- URI: http://gamestudies.org/1302/articles/picard
- Rau Anja
- "Review: Germans at Play"
- Game Studies, Volume 4, issue 1.
- URI: http://www.gamestudies.org/0401/rau/
- Rodriguez Hector
- "The Playful and the Serious: An approximation to Huizinga's Homo Ludens"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/rodriges
- Ruch Adam
- "World of Warcraft: Service or Space?"
- Game Studies, Volume 9, issue 2
- URI: http://gamestudies.org/0902/articles/ruch
- Rutter Jason
- "Guest Editorial."
- Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/editorial/
- Ryan Marie-Laure
- "Beyond Myth and Metaphor: The Case of Narrative in Digital Media."
- Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/ryan/
- Sample Mark L.
- "Virtual Torture: Videogames and the War on Terror"
- Game Studies, Volume 8, issue 2
- URI: http://gamestudies.org/0802/articles/sample
- Sampson Tony
- "Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/lugo/
- Schulzke Marcus
- "Moral Decision Making in Fallout"
- Game Studies, Volume 9, issue 2
- URI: http://gamestudies.org/0902/articles/schulzke
- Scully-Blaker Rainforest
- "A Practiced Practice: Speedrunning Through Space With de Certeau and Virilio"
- Game Studies, Volume 14, issue 1
- URI: http://gamestudies.org/1401/articles/scullyblaker
- Seif El-Nasr Magy, Knez Igor, Almeida Priya, Zupko Joseph, Niedenthal Simon
- "Dynamic Lighting for Tension in Games"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/elnasr_niedenthal_knez_almeida_zupko
- Sicart Miguel
- "Defining Game Mechanics"
- Game Studies, Volume 8, issue 2
- URI: http://gamestudies.org/0802/articles/sicart
- Sicart Miguel
- "Against Procedurality"
- Game Studies, Volume 11, issue 3
- URI: http://gamestudies.org/1103/articles/sicart_ap
- Simon Bart
- "Critical Theory, Political Economy and Game Studies: A Review of "Games of Empire: Global Capitalism and Video Games""
- Game Studies, Volume 11, issue 2
- URI: http://gamestudies.org/1102/articles/simon
- Simons Jan
- "Narrative, Games, and Theory"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/simons
- Smith Jonas Heide
- "The Games Economists Play - Implications of Economic Game Theory for the Study of Computer Games"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/heide_smith
- Smith Jonas Heide
- "Tragedies of the ludic commons - understanding cooperation in multiplayer games"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/smith
- Smith Greg M.
- "Computer Games Have Words, Too: Dialogue Conventions in Final Fantasy."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/smith/
- Sotamaa Olli, Jakobsson Mikael
- "Special Issue - Game Reward Systems"
- Game Studies, Volume 11, issue 1
- URI: http://gamestudies.org/1101/articles/editorial_game_reward_systems
- Squire Kurt
- "Cultural Framing of Computer/Video Games."
- Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/squire/
- Suominen Jaakko, Parikka Jussi
- "Victorian Snakes? Towards A Cultural History of Mobile Games and the Experience of Movement"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/parikka_suominen
- Taylor Laurie
- "When Seams Fall Apart: Video Game Space and the Player."
- Game Studies, Volume 3, issue 2.
- URI: http://www.gamestudies.org/0302/taylor/
- Thomas Siobhán
- "Ludoliteracy: Defining, Understanding and Supporting Games Education"
- Game Studies, Volume 13, issue 1
- URI: http://gamestudies.org/1301/articles/zagal_book_review
- Trammell Aaron
- "Notes from the Wargaming Underground: Dungeons, Dragons, and the History of Games"
- Game Studies, Volume 13, issue 2
- URI: http://gamestudies.org/1302/articles/trammell
- Tronstad Ragnhild
- "The Productive Paradox of Critical Play"
- Game Studies, Volume 10, issue 1
- URI: http://gamestudies.org/1001/articles/tronstad
- Tyler Tom
- "A Procrustean Probe"
- Game Studies, Volume 8, issue 2
- URI: http://gamestudies.org/0802/articles/tyler
- Van Looy Jan
- "Uneasy lies the head that wears a crown: interactivity and signification in Head Over Heels."
- Game Studies, Volume 3, issue 2.
- URI: http://www.gamestudies.org/0302/vanlooy/
- Veale Kevin
- ""Interactive Cinema" Is an Oxymoron, but May Not Always Be"
- Game Studies, Volume 12, issue 1
- URI: http://gamestudies.org/1201/articles/veale
- Voorhees Gerald
- "The Character of Difference: Procedurality, Rhetoric, and Roleplaying Games"
- Game Studies, Volume 9, issue 2
- URI: http://gamestudies.org/0902/articles/voorhees
- Voorhees Gerald
- "Play and Possibility in the Rhetoric of the War on Terror: The Structure of Agency in Halo 2"
- Game Studies, Volume 14, issue 1
- URI: http://gamestudies.org/1401/articles/gvoorhees
- Wallin Mark Rowell
- "Myths, Monsters and Markets: Ethos, Identification, and the Video Game Adaptations of The Lord of the Rings"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/wallin
- Walther Bo Kampmann
- "Playing and Gaming: Reflections and Classifications."
- Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/walther/
- Wanenchak Sarah
- "Tags, Threads, and Frames: Toward a Synthesis of Interaction Ritual and Livejournal Roleplaying"
- Game Studies, Volume 10, issue 1
- URI: http://gamestudies.org/1001/articles/wanenchak
- Wesp Edward
- "A Too-Coherent World: Game Studies and the Myth of “Narrative” Media"
- Game Studies, Volume 14, issue 2
- URI: http://gamestudies.org/1402/articles/wesp
- Whalen Zach
- "Play Along - An Approach to Videogame Music"
- Game Studies, Volume 4, issue 1.
- URI: http://www.gamestudies.org/0401/whalen/
- Wilson Douglas
- "Brutally Unfair Tactics Totally OK Now: On Self-Effacing Games and Unachievements"
- Game Studies, Volume 11, issue 1
- URI: http://gamestudies.org/1101/articles/wilson
- Wirman Hanna
- "Play Redux is Solo-Play"
- Game Studies, Volume 14, issue 1
- URI: http://gamestudies.org/1401/articles/wirman
- Woods Stewart
- "Congenial by Design: A Review of A Casual Revolution"
- Game Studies, Volume 11, issue 2
- URI: http://gamestudies.org/1102/articles/woods
- Woods Stewart
- "Loading the Dice: The Challenge of Serious Videogames"
- Game Studies, Volume 4, issue 1.
- URI: http://www.gamestudies.org/0401/woods/
- Wright Talmadge
- "Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/wright/
- Yee Nick
- "Befriending Ogres and Wood-Elves: Relationship Formation and The Social Architecture of Norrath"
- Game Studies, Volume 9, issue 1
- URI: http://gamestudies.org/0901/articles/yee
- Zagal José P.
- "Hackers, History, and Game Design: What Racing the Beam Is Not"
- Game Studies, Volume 11, issue 2
- URI: http://gamestudies.org/1102/articles/zagal
- Švelch Jaroslav
- "Say it with a Computer Game: Hobby Computer Culture and the Non-entertainment Uses of Homebrew Games in the 1980s Czechoslovakia"
- Game Studies, Volume 13, issue 2
- URI: http://gamestudies.org/1302/articles/svelch