Canvas Renderer Support in v8 #10682
-
Hello! However, the README says this: This has left me a bit confused. Could you clarify whether v8 includes a Canvas Renderer? Thank you for your support! |
Beta Was this translation helpful? Give feedback.
Replies: 5 comments 3 replies
-
v8 does not have a CanvasRenderer yet but we are planning to re-add it. There was a lot to figure out with WebGPU and we didn't want to complicate it for ourselves. If you require canvas, continue to use v7 legacy bundle (pixi.js-legacy). |
Beta Was this translation helpful? Give feedback.
-
Eager for v8 canvas renderer support! Would it be possible to break down the goal into subtasks or outstanding architecture choices so the community could help? |
Beta Was this translation helpful? Give feedback.
-
Eager for v8 canvas renderer support! |
Beta Was this translation helpful? Give feedback.
-
Also waiting for v8 CanvasRenderer support - I have built myself into a corner in my project where I am spawning too many WebGL contexts for browsers to handle (limit is 16), so being able to use CanvasRenderer for some of the less demanding rendering contexts would be big. |
Beta Was this translation helpful? Give feedback.
-
Eager for v8 canvas renderer support! |
Beta Was this translation helpful? Give feedback.
v8 does not have a CanvasRenderer yet but we are planning to re-add it. There was a lot to figure out with WebGPU and we didn't want to complicate it for ourselves. If you require canvas, continue to use v7 legacy bundle (pixi.js-legacy).