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precompiled.h
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31 lines (26 loc) · 890 Bytes
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/* This file is part of the ScriptDev2 Project. See AUTHORS file for Copyright information
* This program is free software licensed under GPL version 2
* Please see the included DOCS/LICENSE.TXT for more information */
#ifndef SC_PRECOMPILED_H
#define SC_PRECOMPILED_H
#include "../ScriptMgr.h"
#include "Object.h"
#include "Unit.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "GameObject.h"
#include "sc_creature.h"
#include "sc_gossip.h"
#include "sc_grid_searchers.h"
#include "sc_instance.h"
#include "SpellAuras.h"
#ifdef WIN32
# include <windows.h>
BOOL APIENTRY DllMain(HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
return true;
}
#endif
// sc_gossip.h: ADD_GOSSIP_ITEM_EXTENDED outcommented box-money (Required until professions are fixed)
// sc_creature.cpp: Used in ScriptedAI::SelectSpell, outcommented SchoolMask
#endif