Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
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Updated
Jan 7, 2026 - C++
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
Multi-system, pure JavaScript (& a little AssemblyScript) emulator, with great accuracy and speed. Currently some SNES, NES, GameBoy, Master System, ZX Spectrum, and GameGear support
Enhanced engine for Pokemon Crystal romhacking
A program for humans to inspect RGBDS object files
A Patience / Solitaire Collection for Nintendo GameBoy that doesn't waste your time
A GameBoy emulator written in C++
Repository for the source codes for 1D Marathon for all platforms.
Visual6502 ported to SM83 (Game Boy CPU).
A homebrew Game Boy Color ROM.
A basic WIP GameBoy emulator written in C++ with SDL2. Made for learning purposes.
An Emulator for the Nintendo Game Boy written in C++/SDL2.
A clean-room, cycle-accurate Game Boy (DMG) emulator written in Rust for educational purposes.
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