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GipMessageClass Enum #206

@DJm00n

Description

@DJm00n

Looks like enum FrameType is the same thing as "documented" Windows.Gaming.Input.Custom.GipMessageClass enum:

Name Value Description
Command 0 A command message.
LowLatency 1 A low latency message.
StandardLatency 2 A standard latency message.

xow/controller/gip.cpp

Lines 40 to 49 in d335d60

// Different frame types
// Command: controller doesn't respond
// Request: controller responds with data
// Request (ACK): controller responds with ack + data
enum FrameType
{
TYPE_COMMAND = 0x00,
TYPE_ACK = 0x01,
TYPE_REQUEST = 0x02,
};

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