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🤖 Codex Code ReviewI only see documentation changes in this PR ( If the intent is to review the planned API changes, I can do a design review of the doc. Otherwise, please provide the code diff for PR #147 so I can assess the actual implementation. If you want doc-only feedback, I can note: no executable changes, so no functional risk, but the doc doesn’t specify error semantics for Automated review by OpenAI Codex · custom prompt |
Greptile OverviewGreptile SummaryThis PR adds comprehensive documentation for a v0.5 API redesign that introduces the Key Changes
Documentation QualityThe design document is well-structured with:
Technical Considerations
Confidence Score: 4/5
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| Filename | Overview |
|---|---|
| docs/API_REDESIGN.md | Comprehensive API redesign plan introducing Handler<M> pattern and Recipient<M> for type-safe actor communication, solving circular dependencies and type safety issues |
Sequence Diagram
sequenceDiagram
participant Client
participant OrderService
participant OrderRecipient as Recipient InventoryReserve
participant InventoryService
participant UpdateRecipient as Recipient OrderUpdate
Note over Client,InventoryService: Solving Circular Dependencies with Recipient
Client->>OrderService: PlaceOrder message
activate OrderService
OrderService->>OrderService: ctx.recipient()
Note right of OrderService: Get typed Recipient for callbacks
OrderService->>OrderRecipient: request InventoryReserve
Note right of OrderRecipient: Type-erased message sending
OrderRecipient->>InventoryService: InventoryReserve with reply_to
activate InventoryService
InventoryService->>InventoryService: Reserve inventory
InventoryService->>UpdateRecipient: send OrderUpdate
Note right of UpdateRecipient: Callback via Recipient not ActorRef
UpdateRecipient->>OrderService: OrderUpdate message
deactivate InventoryService
OrderService->>Client: Result
deactivate OrderService
Note over Client,InventoryService: No circular dependency between actor types
docs/API_REDESIGN.md
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| fn request(&self, msg: M) -> impl Future<Output = Result<M::Result, ActorError>> + Send; | ||
| } |
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RPITIT (return position impl Trait in traits) requires Rust 1.75+. Check MSRV compatibility or consider async_trait for older versions.
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Path: docs/API_REDESIGN.md
Line: 99:100
Comment:
RPITIT (return position `impl Trait` in traits) requires Rust 1.75+. Check MSRV compatibility or consider `async_trait` for older versions.
How can I resolve this? If you propose a fix, please make it concise.There was a problem hiding this comment.
Removed RPITIT from the Receiver trait (now uses oneshot::Receiver return). Handler and Actor still use RPITIT but those traits are never used as dyn so object safety isn't a concern. Added a note about Rust 1.75+ requirement.
docs/API_REDESIGN.md
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| /// Typed handle to an actor | ||
| pub struct ActorRef<A: Actor> { | ||
| id: ActorId, // Internal identity (not public) | ||
| sender: mpsc::Sender<Box<dyn Any + Send>>, |
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Using Box<dyn Any + Send> for the message channel will require runtime type checking and downcasting. Document the expected error handling when type casting fails, or consider using an enum wrapper for better compile-time guarantees.
Note: If this suggestion doesn't match your team's coding style, reply to this and let me know. I'll remember it for next time!
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Path: docs/API_REDESIGN.md
Line: 231:231
Comment:
Using `Box<dyn Any + Send>` for the message channel will require runtime type checking and downcasting. Document the expected error handling when type casting fails, or consider using an enum wrapper for better compile-time guarantees.
<sub>Note: If this suggestion doesn't match your team's coding style, reply to this and let me know. I'll remember it for next time!</sub>
How can I resolve this? If you propose a fix, please make it concise.There was a problem hiding this comment.
Replaced Box<dyn Any + Send> with typed Box<dyn Envelope<A> + Send>. Each envelope captures the concrete message type and dispatches via Envelope::handle(), so there's no runtime downcasting — the type is preserved inside the envelope closure.
| fn link(&self, other: &dyn Linkable); | ||
| fn unlink(&self, other: &dyn Linkable); |
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The link and unlink methods take &dyn Linkable, which requires identity comparison to track links. Consider documenting how actor identity/equality works with trait objects, or including an actor_id() method in the trait for proper tracking.
Note: If this suggestion doesn't match your team's coding style, reply to this and let me know. I'll remember it for next time!
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Path: docs/API_REDESIGN.md
Line: 159:160
Comment:
The `link` and `unlink` methods take `&dyn Linkable`, which requires identity comparison to track links. Consider documenting how actor identity/equality works with trait objects, or including an `actor_id()` method in the trait for proper tracking.
<sub>Note: If this suggestion doesn't match your team's coding style, reply to this and let me know. I'll remember it for next time!</sub>
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Added actor_id() to Supervisable trait. Linkable::link/unlink use this for identity tracking internally.
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| /// Handler for a specific message type | ||
| pub trait Handler<M: Message>: Actor { | ||
| fn handle(&mut self, msg: M, ctx: &Context<Self>) -> impl Future<Output = M::Result> + Send; |
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The Handler::handle signature uses RPITIT. Also note that using &mut self in async contexts may cause issues with concurrent message handling. Consider documenting that messages are processed sequentially per actor to clarify this design choice.
Note: If this suggestion doesn't match your team's coding style, reply to this and let me know. I'll remember it for next time!
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Path: docs/API_REDESIGN.md
Line: 205:205
Comment:
The `Handler::handle` signature uses RPITIT. Also note that using `&mut self` in async contexts may cause issues with concurrent message handling. Consider documenting that messages are processed sequentially per actor to clarify this design choice.
<sub>Note: If this suggestion doesn't match your team's coding style, reply to this and let me know. I'll remember it for next time!</sub>
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Added a doc comment clarifying: RPITIT is fine here since Handler is never used as dyn, and &mut self is safe because actors process messages sequentially (one at a time, no concurrent access).
docs/API_REDESIGN.md
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| trait MessageSender<M: Send>: Send + Sync { | ||
| fn send(&self, msg: M) -> Result<(), ActorError>; | ||
| } | ||
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| // ActorRef<A> implements MessageSender<A::Message> | ||
| // Type-erased handle for specific message type | ||
| type Recipient<M> = Arc<dyn MessageSender<M>>; |
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The names of these two are confusing. One is just a reference to the other, but one is a "sender" and the other a "recipient"
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You are right: renamed the trait to Receiver<M> and left the alias as Recipient<M>
Summary
docs/API_REDESIGN.mddocumenting the planned API changes for v0.5Key Decisions
Handler<M>trait (Actix-style)Recipient<M>for type-erased message sendingSupervisable,Linkable,Monitorable)Object-safe Receiver trait (Actix pattern)
The original
Receiver<M>trait used RPITIT (-> impl Future) forrequest(), which is incompatible withdyn Receiver<M>— makingRecipient<M> = Arc<dyn Receiver<M>>uncompilable.Switched to the Actix pattern:
Receiver::request()synchronously enqueues the message and returns aoneshot::Receiverfor the reply. Async waiting happens outside the trait boundary.send_request()is an ergonomic async wrapper on the concreteRecipientandActorReftypes.Also replaced
Box<dyn Any + Send>mailbox channel with typedEnvelope<A>trait objects for better type safety on the actor side.Related: #144, #145, #138