Handle pointer click and motion events using delta logic#3
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Johennes wants to merge 3 commits intokcxt:caleb/unl0kr-disp-input-fixesfrom
Open
Handle pointer click and motion events using delta logic#3Johennes wants to merge 3 commits intokcxt:caleb/unl0kr-disp-input-fixesfrom
Johennes wants to merge 3 commits intokcxt:caleb/unl0kr-disp-input-fixesfrom
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This is needed specifically for Qualcomm devices using DRM fbdev emulation, it is probably useful for other platforms using fbdev emulation.
Libinput doesn't buffer events, so hook up a dedicated thread per input device and a small circular queue to buffer input events. This fixes the dropped input issue so you can type much faster. If there are too many events, the oldest events in the queue will be dropped.
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This fixes the problem described in lvgl#280 (comment).