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This is a follow-up to #1246 about allowing users to have input/output booleans that aren't built-ins.
In Vulkan, the shader translator clearly sees which booleans would need to be replaced by integers, so it can provide the support for them.
This is a follow-up to #1246 about allowing users to have input/output booleans that aren't built-ins.
In Vulkan, the shader translator clearly sees which booleans would need to be replaced by integers, so it can provide the support for them.