Releases: gly-engine/gly-engine
Releases · gly-engine/gly-engine
0.3.12 - Hotfix missing error handler on ginga
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0.3.11 - hotfix ginga and jsx
- added option to disable fallback on ginga build
- fixed style in nestead grid on JSX
0.3.10 - hotfix for ginga
- fixed std.text.mensure
0.3.9 - JSX update!
- better works on jsx
- fix love2d key bindings
- fix ginga std.image*
0.3.8 - Ginga Fallback + JSX Improves!
- added
{offset=}to std.ui/std.h API - added
{after=}to std.ui/std.h API - added new anchors for std.ui.style
- added
{{ raw.dump.raml }}to subcommand meta - added capacity to
std.logdumps tables as yaml's - added
{width=}and{height=}to std.ui.style - added new error handler (returns true close the aplication)
- upgraded core-native-html5 to 0.2.3
- removed flag
--devfrom subcommand build-ginga - fixed a bug ginga where the engine stopped responding when an event was omitted
0.3.7
todo
0.3.6 - npm via git
- fixed resolving imports with hifen in cli bundler
- fixed http requests in ginga fsc09 (revert change 0.3.4)
- added support to import gly-cli via git/github in npm package.json
"@gamely/gly-cli": "github:gly-engine/gly-engine#sha1commit"
0.3.4 - hotfix http ginga fsc09
- fixed content length in ginga profile C
0.3.3 - Get App Name/Version from meta!
- added new api
std.app.get_name() - added new api
std.app.get_version() - improved core-native-html5 to use version 0.2.1
- improved std.http to call
:error()when failed parse:json()
0.3.2 - hotfix getenv
hotfix: getenv from game (#246)