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Description
Currently, all Syringe Guns only reload while active (i.e. equipped and held by the player).
This is intended behaviour, but problematic for several reasons:
- It is not entirely clear when exactly the animation finishes. Intuitively, one would assume they can fire again once the new syringe ("clip") is inserted, yet you cannot.
- When you switch weapons once you incorrectly think your reload is finished, the game will start the reload animation again once you switch back to the syringe gun, leaving you without a functioning weapon. This is both unintuitive and frustrating.
- The Crossbow reloads passively, leading to a miscommunication as to how reloading actually works on medic.
-> Bottom line is, a passive reload would be a LOT more intuitive in this specific situation.
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