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base repository: Saishy/TinyBirdNet-Unity
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head repository: Saishy/TinyBirdNet-Unity
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compare: beta
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  • 1 commit
  • 69 files changed
  • 1 contributor

Commits on Dec 2, 2020

  1. - Updated LNL to 0.9.3.2

    - Added channels.
    - Fixed some garbage creation.
    - Fixed problems with creating local connections in listen server.
    - Fixed problems with disconnecting and reconnecting.
    - Changed when the network packages are read from Update to FixedUpdate.
    - Added option for components to have their serialization sent by different methods and channels.
    - Added a priority queue (still not being used).
    - Fixed a problem with PostProcessor and playing while in the editor.
    - TinyNetGameManagerEditor now shows fields from child classes.
    Saishy committed Dec 2, 2020
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    860157f View commit details
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