Ensure that the data being read is actually large enough to have a debug directory entry parsed from it - #96
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…bug directory entry parsed from it
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| int offset = 0; | ||
| while (offset < data.Length) | ||
| while (offset < data.Length && data.Length - offset >= 28) |
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Looking at ParseDebugDirectoryEntry, it seems to parse 6 Uint32s and 2 Uint16s, so I assume that you need data to be at least 28 bytes long for this to actually succeed
mnadareski
approved these changes
Jul 31, 2026
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For PE, no checks on the data size were performed to make sure that a debug directory entry could actually be parsed from the debug table, causing PE parsing to fail on some executables. In this specific case, the optionalheader has a debug table size of 1 byte, smaller than the 28 bytes needed to actually parse a debug directory entry.
Executable in question that this was failing on beforehand:
shuttle.zip
Comes from Space Shuttle Mission Simulator (not on redump yet)