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Portal scene

from the lesson by Bruno Simon in the three.js course https://threejs-journey.com/

Portal Room

https://sf5.github.io/threejs/

Earlier page with study of lights

https://sf5.github.io/threejs/lights/

postprocessing effects with leva:

https://sf5.github.io/threejs/postprocessing/

SeaChallenge

Sea challenge
https://sf5.github.io/threejs/seachallenge

It takes a few seconds for the rocks to load in the scene

uses Yuka for the wandering fishes https://mugen87.github.io/yuka/
changing a monkeyhead with sliders Suzanne is made in blender with shape keys. importing it as gltf and using morphtargets in three.js https://sf5.github.io/threejs/shapes/

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lesson in three.js

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