Conversation
Deploying with
|
| Status | Name | Latest Commit | Updated (UTC) |
|---|---|---|---|
| ❌ Deployment failed View logs |
openmarch-website | 8732334 | Nov 27 2025, 08:37 PM |
WalkthroughThe pull request configures Astro to generate static output with optimized asset handling, excludes the dist directory from version control, and refactors the Playground component to use Vite glob imports for preview modules instead of string-based dynamic imports. Changes
Estimated code review effort🎯 2 (Simple) | ⏱️ ~10 minutes
Poem
Pre-merge checks and finishing touches❌ Failed checks (1 warning)
✅ Passed checks (2 passed)
✨ Finishing touches
🧪 Generate unit tests (beta)
Tip 📝 Customizable high-level summaries are now available in beta!You can now customize how CodeRabbit generates the high-level summary in your pull requests — including its content, structure, tone, and formatting.
Example instruction:
Note: This feature is currently in beta for Pro-tier users, and pricing will be announced later. Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out. Comment |
There was a problem hiding this comment.
Actionable comments posted: 3
🧹 Nitpick comments (1)
packages/ui/astro.config.mjs (1)
10-10: Optional:output: 'static'is now the default in Astro v5.This explicit declaration is redundant but harmless. You can remove it to simplify the configuration, as Astro v5 defaults to static output.
export default defineConfig({ - output: 'static', integrations: [react(), mdx()],
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro
📒 Files selected for processing (3)
packages/ui/.gitignore(1 hunks)packages/ui/astro.config.mjs(1 hunks)packages/ui/src/components/playground/Playground.tsx(2 hunks)
🧰 Additional context used
📓 Path-based instructions (3)
**/*.{ts,tsx}
📄 CodeRabbit inference engine (CLAUDE.md)
**/*.{ts,tsx}: Co-locate UI utility helper functions with their components
Always use absolute paths (with@/alias forsrc/directory) for file operations, never relative paths
Batch UI refresh operations where possible for performance optimizationWhen you need to use icons, use @phosphor-icons/react
Files:
packages/ui/src/components/playground/Playground.tsx
packages/ui/src/components/**/*.{ts,tsx}
📄 CodeRabbit inference engine (.cursor/rules/repo.mdc)
All styles are stored in tailwind.css; match existing style patterns and color usage when making frontend components
Files:
packages/ui/src/components/playground/Playground.tsx
packages/**/*.{ts,tsx}
📄 CodeRabbit inference engine (.cursor/rules/repo.mdc)
Prefer to use components in './packages/ui/src/components/base' folder for common items like buttons and inputs
Files:
packages/ui/src/components/playground/Playground.tsx
🧠 Learnings (2)
📚 Learning: 2025-11-27T02:03:46.825Z
Learnt from: CR
Repo: OpenMarch/OpenMarch PR: 0
File: .cursor/rules/basic-database-interaction.mdc:0-0
Timestamp: 2025-11-27T02:03:46.825Z
Learning: Applies to apps/desktop/src/hooks/queries/index.ts : Update `apps/desktop/src/hooks/queries/index.ts` to export all new React Query hook files
Applied to files:
packages/ui/src/components/playground/Playground.tsx
📚 Learning: 2025-11-27T02:03:30.728Z
Learnt from: CR
Repo: OpenMarch/OpenMarch PR: 0
File: CLAUDE.md:0-0
Timestamp: 2025-11-27T02:03:30.728Z
Learning: Applies to **/*.{ts,tsx} : Batch UI refresh operations where possible for performance optimization
Applied to files:
packages/ui/src/components/playground/Playground.tsx
⏰ Context from checks skipped due to timeout of 90000ms. You can increase the timeout in your CodeRabbit configuration to a maximum of 15 minutes (900000ms). (10)
- GitHub Check: build-and-release (windows-latest)
- GitHub Check: build-and-release (macos-15-intel)
- GitHub Check: build-and-release (ubuntu-latest)
- GitHub Check: build-and-release (macos-latest)
- GitHub Check: build-and-release (ubuntu-24.04-arm)
- GitHub Check: desktop-e2e
- GitHub Check: test
- GitHub Check: build
- GitHub Check: Workers Builds: openmarch-website
- GitHub Check: Cloudflare Pages: ui-playground
🔇 Additional comments (1)
packages/ui/.gitignore (1)
1-1: LGTM!Excluding the Astro build output directory from version control is the correct practice.
| // Configure for Cloudflare Pages deployment | ||
| build: { | ||
| inlineStylesheets: 'auto', | ||
| }, | ||
|
|
||
| vite: { | ||
| plugins: [tailwindcss()], | ||
| build: { | ||
| // Ensure assets are properly handled | ||
| assetsInlineLimit: 0, | ||
| }, |
There was a problem hiding this comment.
🧩 Analysis chain
🌐 Web query:
Astro v5 Cloudflare Pages deployment recommended build settings
💡 Result:
Recommended Cloudflare Pages build settings for Astro v5
- Framework preset: Astro. [1][2]
- Build command: npm run build (or npx astro build if you prefer). [1][2]
- Build output directory: dist. [1][2]
- For SSR / Pages Functions: add the @astrojs/cloudflare adapter (npx astro add cloudflare) and, if using Wrangler, use npx astro build then npx wrangler deploy (or set a deploy command). [2][3]
- Node/runtime pinning: set NODE_VERSION (or include .nvmrc / .node-version) in project Settings → Environment variables if you need a specific Node version for consistent builds. Cloudflare Pages supports overriding Node via NODE_VERSION. [4]
- Useful notes: disable Cloudflare “Auto Minify” if you see client-side hydration mismatches; set SKIP_DEPENDENCY_INSTALL or other env vars only if you know what you’re customizing. [2][4]
Sources: Cloudflare Pages guide for Astro and Wrangler, and Astro deployment docs. [1][2][3][4]
References:
[1] Cloudflare Pages framework guide — Astro. (developers.cloudflare.com)
[2] Astro docs — Deploy to Cloudflare (Pages & Workers). (docs.astro.build)
[3] Cloudflare Workers / Wrangler notes for Astro SSR. (developers.cloudflare.com)
[4] Cloudflare Pages build image / NODE_VERSION docs. (developers.cloudflare.com)
Citations:
- 1: https://developers.cloudflare.com/pages/framework-guides/deploy-an-astro-site/?utm_source=openai
- 2: https://docs.astro.build/en/guides/deploy/cloudflare/?utm_source=openai
- 3: https://developers.cloudflare.com/workers/framework-guides/web-apps/astro/?utm_source=openai
- 4: https://developers.cloudflare.com/pages/configuration/build-image/?utm_source=openai
🌐 Web query:
Astro inlineStylesheets auto setting Cloudflare Pages performance
💡 Result:
Short answer
- Astro's build.inlineStylesheets: "auto" inlines only styles smaller than Vite's assetsInlineLimit (default ~4 KB), leaving larger/global CSS as external files. [1][2][3]
How that affects Cloudflare Pages performance
- Fewer requests: inlining small CSS removes extra stylesheet fetches, reducing client round-trips and improving first‑load on high‑latency connections (benefit on edge‑served Pages). [1][3]
- Cache tradeoff: external stylesheets can be cached across pages; inlining duplicates styles in each HTML response, increasing HTML size and preventing reuse between pages. Use "auto" to inline only tiny sheets so large shared CSS stays cacheable. [1][2]
- Edge behavior on Pages: Cloudflare Pages serves prebuilt HTML from the edge, so inlining moves work into the HTML response distributed by Cloudflare — that lowers additional network requests to the edge but increases the payload size delivered from the edge. For most sites, "auto" gives a good balance. [2][4]
Recommendations
- Keep default "auto" for general use (small critical CSS inlined, large CSS cached). [2][3]
- If you have many pages that share a large stylesheet, consider "never" or raise vite.build.assetsInlineLimit so shared CSS stays external and cacheable.
- If you need maximal first-byte speed for very small, critical CSS, consider "always" but watch increased HTML size and loss of cross‑page caching.
Sources
- Astro config / release notes (inlineStylesheets "auto" / default change). [2][3]
- Docs explaining inlining behavior and Vite assetsInlineLimit. [1]
- Astro deployment notes for Cloudflare Pages (deployment / caching considerations). [4]
References
[1] Styles & CSS (Astro guide).
[2] Astro upgrade/v3 notes (inlineStylesheets default change).
[3] Astro blog (2.6 CSS inlining feature).
[4] Astro — Cloudflare deployment guide.
🌐 Web query:
Astro assetsInlineLimit 0 configuration best practices
💡 Result:
Short answer: setting Vite/Astro's assetsInlineLimit to 0 disables automatic inlining of small assets (CSS, images, fonts, etc.). This is useful when you want all assets emitted as separate files (for CDN caching, consistent URLs, easier debugging, stricter CSPs), but it increases number of HTTP requests and can change critical-path load behavior. Configure via astro.config by passing the Vite build option.
When to set to 0
- Use 0 if you rely on a CDN or long-term caching of hashed asset files, need stable file URLs (server-side routing, Workers, S3/Cloudfront setups), or must avoid base64 inlined blobs for CSP/reporting or analytics reasons. [1][2]
- Avoid 0 if you have many tiny assets that would be better served inline to reduce requests on HTTP/1 or improve initial render (or you rely on inline CSS for critical CSS). Consider keeping the default (4096 bytes) or tuning to a different threshold instead. [1][2]
Tradeoffs / best-practice checklist
- Caching: separate files are cacheable independently (good). Inline assets are baked into HTML/JS (bad for sharing across pages). [2]
- Requests: more files → more requests on HTTP/1; on HTTP/2/3 multiplexing this is less costly. Test your target infra. [2]
- Bundle size: base64 inlining increases bundle size ≈4/3 of binary; disabling inlining avoids that. [2]
- CSP & analytics: inlined assets complicate nonce/CSP policies and analytics payload inspection—disabling helps. [1][2]
- Fonts & SVGs: often better as external (unless a tiny critical font subset); treat SVGs carefully (inlining can be beneficial for critical icons, but may bloat HTML). [2]
- Astro inlineStylesheets: if you rely on Astro's build.inlineStylesheets: 'auto' behavior, note it uses Vite's assetsInlineLimit to decide whether to inline styles; setting assetsInlineLimit: 0 plus inlineStylesheets: 'auto' will make styles external. Adjust inlineStylesheets if you want different behavior. [1]
Example (astro.config.mjs)
- Minimal example to disable inlining:
import { defineConfig } from 'astro/config'
export default defineConfig({
vite: {
build: { assetsInlineLimit: 0 }
},
build: {
inlineStylesheets: 'auto' // or 'never' / 'always' as needed
}
})
Testing & validation
- Compare Lighthouse / Core Web Vitals before/after.
- Inspect network requests for small assets and verify CDN caching headers.
- If you need per-file rules, Vite supports a function for assetsInlineLimit in some versions—otherwise handle via import ?url or explicit file handling (but note there are edge cases). [2]
Sources
- Astro configuration reference (build.inlineStylesheets / interaction with Vite assetsInlineLimit). [1]
- Vite build.assetsInlineLimit docs (default 4096, set to 0 to disable; notes on behavior). [2]
🏁 Script executed:
#!/bin/bash
# Check the full astro.config.mjs to understand the deployment context
cat -n packages/ui/astro.config.mjsRepository: OpenMarch/OpenMarch
Length of output: 803
🏁 Script executed:
#!/bin/bash
# Check for any documentation or comments about performance settings
rg -i "cloudflare|assetsInlineLimit|inlineStylesheets" --type=md -C 3Repository: OpenMarch/OpenMarch
Length of output: 45
🏁 Script executed:
#!/bin/bash
# Check if there's an SSR adapter or static deployment
rg -i "adapter|ssr|static" packages/ui/astro.config.mjs -C 2Repository: OpenMarch/OpenMarch
Length of output: 181
Reconsider assetsInlineLimit: 0 — it contradicts inlineStylesheets: 'auto' for static deployment.
The settings create conflicting behavior:
inlineStylesheets: 'auto'intends to inline small stylesheets (< ~4 KB) for performanceassetsInlineLimit: 0disables all asset inlining, forcing every stylesheet external
For a static site deployment, the default assetsInlineLimit (~4 KB) paired with inlineStylesheets: 'auto' is the recommended Astro configuration for Cloudflare Pages. Setting it to 0 increases HTTP requests without offsetting benefits on static HTML served from the edge.
If separate asset files are intentional (e.g., for explicit cache headers), clarify the intent and align inlineStylesheets: 'never' to be explicit about the design choice.
🤖 Prompt for AI Agents
In packages/ui/astro.config.mjs around lines 13 to 23, the config sets
inlineStylesheets: 'auto' but forces assetsInlineLimit: 0, which conflicts by
disabling all asset inlining; either remove or restore assetsInlineLimit to the
default (~4096) so small stylesheets can be inlined for static Cloudflare Pages
deployments, or if you intentionally want external stylesheets, change
inlineStylesheets to 'never' and add a comment explaining the caching/headers
rationale for explicit external assets.
| // Use Vite's glob import to bundle all preview files at build time | ||
| const previewModules = import.meta.glob<{ | ||
| default: ComponentType<Record<string, unknown>>; | ||
| }>("../../previews/**/*.{tsx,jsx,mdx}", { eager: false }); |
There was a problem hiding this comment.
Use absolute path with @/ alias instead of relative path.
As per coding guidelines, this file should use the @/ alias for absolute paths instead of relative paths. This improves maintainability and avoids path resolution issues.
Apply this diff to use the absolute path:
-const previewModules = import.meta.glob<{
- default: ComponentType<Record<string, unknown>>;
-}>("../../previews/**/*.{tsx,jsx,mdx}", { eager: false });
+const previewModules = import.meta.glob<{
+ default: ComponentType<Record<string, unknown>>;
+}>("@/previews/**/*.{tsx,jsx,mdx}", { eager: false });Based on coding guidelines, which mandate absolute paths with @/ alias for all file operations.
🤖 Prompt for AI Agents
In packages/ui/src/components/playground/Playground.tsx around lines 11 to 14,
the import.meta.glob call uses a relative path
("../../previews/**/*.{tsx,jsx,mdx}") but must use the project alias; change the
glob pattern to use the absolute "@/previews/**/*.{tsx,jsx,mdx}" so Vite's alias
is used, leaving the generic type and options unchanged, and ensure the
project's Vite/tsconfig alias config supports "@/previews".
| // Find the module by matching the filename | ||
| const modulePath = Object.keys(previewModules).find((path) => | ||
| path.endsWith(`/${filename}`), | ||
| ); | ||
|
|
||
| if (!modulePath) { | ||
| throw new Error( | ||
| `Preview module not found: ${filename}. Available modules: ${Object.keys(previewModules).join(", ")}`, | ||
| ); | ||
| } |
There was a problem hiding this comment.
Strengthen filename matching to avoid ambiguous matches.
The current path.endsWith(\/${filename}`)` logic has several edge cases:
- If
filenamedoesn't include the file extension, the match will fail - If multiple files share the same name in different subdirectories, only the first match is used (non-deterministic)
- The matching relies on path separators which can vary
Consider making the matching more robust by normalizing paths and handling extensions explicitly.
Apply this diff to improve the matching logic:
- // Find the module by matching the filename
- const modulePath = Object.keys(previewModules).find((path) =>
- path.endsWith(`/${filename}`),
- );
+ // Find the module by matching the filename (normalize path and handle extensions)
+ const normalizedFilename = filename.replace(/\\/g, '/');
+ const modulePath = Object.keys(previewModules).find((path) => {
+ const normalizedPath = path.replace(/\\/g, '/');
+ // Match exact filename with or without extension
+ return normalizedPath.endsWith(`/${normalizedFilename}`) ||
+ normalizedPath.endsWith(`/${normalizedFilename}.tsx`) ||
+ normalizedPath.endsWith(`/${normalizedFilename}.jsx`) ||
+ normalizedPath.endsWith(`/${normalizedFilename}.mdx`);
+ });📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| // Find the module by matching the filename | |
| const modulePath = Object.keys(previewModules).find((path) => | |
| path.endsWith(`/${filename}`), | |
| ); | |
| if (!modulePath) { | |
| throw new Error( | |
| `Preview module not found: ${filename}. Available modules: ${Object.keys(previewModules).join(", ")}`, | |
| ); | |
| } | |
| // Find the module by matching the filename (normalize path and handle extensions) | |
| const normalizedFilename = filename.replace(/\\/g, '/'); | |
| const modulePath = Object.keys(previewModules).find((path) => { | |
| const normalizedPath = path.replace(/\\/g, '/'); | |
| // Match exact filename with or without extension | |
| return normalizedPath.endsWith(`/${normalizedFilename}`) || | |
| normalizedPath.endsWith(`/${normalizedFilename}.tsx`) || | |
| normalizedPath.endsWith(`/${normalizedFilename}.jsx`) || | |
| normalizedPath.endsWith(`/${normalizedFilename}.mdx`); | |
| }); | |
| if (!modulePath) { | |
| throw new Error( | |
| `Preview module not found: ${filename}. Available modules: ${Object.keys(previewModules).join(", ")}`, | |
| ); | |
| } |
🤖 Prompt for AI Agents
In packages/ui/src/components/playground/Playground.tsx around lines 41 to 50,
the current module-finding logic using path.endsWith(`/${filename}`) is brittle
and ambiguous; update it to (1) normalize all preview module paths and the input
filename to use a consistent path separator, (2) if filename has no extension,
attempt exact matches against common extensions (e.g. .tsx, .ts, .jsx, .js), (3)
prefer an exact full-path match first, then deterministic basename matches (if
multiple basenames match, throw a clear error listing candidates), and (4) avoid
returning the first arbitrary match by sorting candidate paths before selecting
or failing. Implement these steps so matching is robust to separators, handles
missing extensions, and is deterministic when duplicates exist.
Summary by CodeRabbit
Chores
Refactor
✏️ Tip: You can customize this high-level summary in your review settings.