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157 lines (118 loc) · 3.77 KB
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#include "mbed.h"
#include "TS_DISCO_F429ZI.h"
#include "LCD_DISCO_F429ZI.h"
#include <iostream>
extern "C" uint32_t getQuad(uint16_t x, uint16_t y);
extern "C" uint32_t swapRedBlue(uint32_t color);
extern "C" void toggleAlphaMSB(uint32_t* color);
extern "C" uint32_t rotateRGBBytes(uint32_t color);
extern "C" uint32_t setRGBbits(uint32_t color, uint8_t n);
LCD_DISCO_F429ZI lcd;
TS_DISCO_F429ZI ts;
int main()
{
uint32_t quadOne = 0xFFFF0000;
uint32_t quadTwo = 0xFF00FF00;
uint32_t quadThree = 0xFF0000FF;
uint32_t quadFour = 0xFFFFFF00;
uint32_t currQuad = 0;
uint8_t bits = 8;
TS_StateTypeDef TS_State;
uint16_t x, y;
uint8_t text[30];
uint8_t status;
BSP_LCD_SetFont(&Font20);
lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN", CENTER_MODE);
lcd.DisplayStringAt(0, LINE(6), (uint8_t *)"DEMO", CENTER_MODE);
wait(1);
status = ts.Init(lcd.GetXSize(), lcd.GetYSize());
if (status != TS_OK)
{
lcd.Clear(LCD_COLOR_RED);
lcd.SetBackColor(LCD_COLOR_RED);
lcd.SetTextColor(LCD_COLOR_WHITE);
lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN", CENTER_MODE);
lcd.DisplayStringAt(0, LINE(6), (uint8_t *)"INIT FAIL", CENTER_MODE);
}
else
{
lcd.Clear(LCD_COLOR_GREEN);
lcd.SetBackColor(LCD_COLOR_GREEN);
lcd.SetTextColor(LCD_COLOR_BLACK);
lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN", CENTER_MODE);
lcd.DisplayStringAt(0, LINE(6), (uint8_t *)"INIT OK", CENTER_MODE);
}
wait(1);
lcd.Clear(LCD_COLOR_WHITE);
lcd.SetBackColor(LCD_COLOR_WHITE);
lcd.SetTextColor(LCD_COLOR_RED);
wait(2);
//Quadrant 1
lcd.SetTextColor(quadOne);
lcd.FillCircle(170, 62, 50);
wait(0.1);
//Quadrant 2
lcd.SetTextColor(quadTwo);
lcd.FillCircle(50, 72, 50);
wait(0.1);
//Quadrant 3
lcd.SetTextColor(quadThree);
lcd.FillCircle(50, 260, 50);
wait(0.1);
//Quadrant 4
lcd.SetTextColor(quadFour);
lcd.FillCircle(170, 261, 50);
wait(0.1);
while(1)
{
//Quadrant 1
lcd.SetTextColor(quadOne);
lcd.FillCircle(170, 62, 50);
//Quadrant 2
lcd.SetTextColor(quadTwo);
lcd.FillCircle(50, 72, 50);
//Quadrant 3
lcd.SetTextColor(quadThree);
lcd.FillCircle(50, 260, 50);
//Quadrant 4
lcd.SetTextColor(quadFour);
lcd.FillCircle(170, 261, 50);
ts.GetState(&TS_State);
if (TS_State.TouchDetected)
{
x = TS_State.X;
y = TS_State.Y;
//SAVE Quad Value
currQuad = getQuad(x,y);
if(currQuad > 4){
currQuad = 5;
}
sprintf((char*)text, "currQuad: %d ", currQuad);
lcd.DisplayStringAt(0, LINE(8), (uint8_t *)&text, LEFT_MODE);
sprintf((char*)text, "x=%d y=%d ", x, y);
lcd.DisplayStringAt(0, LINE(0), (uint8_t *)&text, LEFT_MODE);
}
//Touch Quadrant 1
//x > 125 && x <= 255 && y < 125
if(currQuad == 1){
//Quadrant 1
quadOne = swapRedBlue(quadOne);
}
//Touch Quadrant 2
// x > 0 && x <= 100 && y < 125
if(currQuad == 2){
toggleAlphaMSB(&quadTwo);
}
//Touch Quadrant 3
//x > 0 && x <= 100 && y > 200
if(currQuad == 3){
quadThree = rotateRGBBytes(quadThree);
}
//Touch Quadrant 4
//x > 125 && <= 255 && y > 200
if(currQuad == 4){
quadFour = setRGBbits(quadFour, bits);
}
wait(0.1);
}
}