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refactor(OpenGL): use existing object plugin in opengl#140

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ripel2 merged 34 commits into
mainfrom
121-use-existing-object-plugin-in-opengl
Mar 23, 2025
Merged

refactor(OpenGL): use existing object plugin in opengl#140
ripel2 merged 34 commits into
mainfrom
121-use-existing-object-plugin-in-opengl

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@MasterLaplace

@MasterLaplace MasterLaplace commented Mar 21, 2025

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@MasterLaplace MasterLaplace added the refactor Code Refactor label Mar 21, 2025
@MasterLaplace MasterLaplace self-assigned this Mar 21, 2025
@MasterLaplace MasterLaplace linked an issue Mar 21, 2025 that may be closed by this pull request
@MasterLaplace MasterLaplace marked this pull request as draft March 21, 2025 13:48
@MasterLaplace MasterLaplace requested review from Miou-zora and ripel2 and removed request for ripel2 March 21, 2025 21:13
@MasterLaplace MasterLaplace marked this pull request as ready for review March 21, 2025 21:22
Comment thread src/plugin/object/src/component/Mesh.hpp Outdated
Comment thread src/plugin/object/src/resource/OBJLoader.hpp
Comment thread src/plugin/opengl/src/resource/GLBuffer/GLBuffer.hpp Outdated
Comment thread src/plugin/opengl/src/resource/GLBuffer/GLBuffer.hpp Outdated
Comment thread src/plugin/opengl/src/system/AllSystems.cpp Outdated
@ripel2

ripel2 commented Mar 22, 2025

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also, next time please ask for the review of the whole team @EngineSquared/coreteam

@MasterLaplace MasterLaplace requested review from a team and removed request for Miou-zora March 23, 2025 09:55
@MasterLaplace MasterLaplace requested a review from ripel2 March 23, 2025 12:04
@ripel2 ripel2 enabled auto-merge (squash) March 23, 2025 12:05
@sonarqubecloud

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@ripel2 ripel2 merged commit b07457b into main Mar 23, 2025
@ripel2 ripel2 deleted the 121-use-existing-object-plugin-in-opengl branch March 23, 2025 12:09
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Use existing Object plugin in OpenGL

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