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✨ EnhancementNew feature or requestNew feature or request❓ Needs More InfoThis Issue Needs More Info to be considered validThis Issue Needs More Info to be considered valid
Description
In the texture map of a variant in rig.variants, variants correctly associate textures by their UUIDs:
"c3fa5074-1ee5-5c3b-a641-d575dcc648ff": {
"name": "new_variant",
"display_name": "New Variant",
"uuid": "c3fa5074-1ee5-5c3b-a641-d575dcc648ff",
"texture_map": {
"cc51833f-1a47-e0ed-2f36-e11575ea7db0": "8d9af0cb-3ce2-2247-d3eb-a45ecb7b108c"
},
"excluded_nodes": []
}However, in resources.textures, textures are mapped by integers rather than UUIDs, and lack a uuid field.
"resources": {
"textures": {
"1": {
"name": "texture2.png",
"expectedPath": "assets\\animated_java\\textures\\item\\blueprint\\texture2.png",
"src": "bla"
}
}
},Reactions are currently unavailable
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✨ EnhancementNew feature or requestNew feature or request❓ Needs More InfoThis Issue Needs More Info to be considered validThis Issue Needs More Info to be considered valid