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It's a simple 2D Game base on Javax.Swing implemented in Scala.
The goal in the game is dodge the clouds that are getting faster during 5 minutes.
All Sprites has been implemented using piskelapp webpage.
During the time we play the level, we can obtain some power up potions to improve the gameplay of the game temporally.
Clone the repo, and run Main class
- In normal
birdstate, we only need to pressspaceto fly, and try to dodge theclouds
^ Space
- We can use some
powerUppotions to extend the keyboard, and being able to moveUpandDownduring 30 seconds. Our bird it will turn intoSuper Birdmode in purple color.
^ Key Up v Key Down


