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The project is open source now, and welcome to contribute your sugessions, comments, issues report.

How to build

A. precondition:

1. Download and Install Android SDK

2. Download and Install Andoird NDK

3. Downlaod and Install Eclipse or Android Studio

B. build native code under command line with NDK

cd 3DHomeEngine/

ndk-build

C. Import prject into Eclipse or Android Studio

1. Application project:

3DHome

2. Library project:

3DHomeEngine BaiduStatic BorqsWeather DigitalFrameService Market

3. jar

./3DHome/libs/GoogleAdMobAdsSdk-6.4.1.jar ./BaiduStatic/libs/android-support-v4.jar ./BaiduStatic/libs/android_api_3_4.jar ./BorqsWeather/libs/locSDK_3.1.jar ./Market/libs/google-play-services.jar

D. Dependency

1. 3DHomeEngine => none

2. BaiduStatic => android-support-v4.jar, android_api_3_4.jar

3. BorqsWeather => android-support-v4.jar, locSDK_3.1.jar

4. DigitalFrameService => android-support-v4.jar

5. Market => BaiduStatic, android-support-v4.jar, google-play-services.jar

6. 3DHome => 3DHomeEngine, BaiduStatic, BorqsWeather, DigitalFrameService, Market, GoogleAdMobAdsSdk-6.4.1.jar, android-support-v4.jar

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3DHome launcher for generic Android devices.

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