Tool for game reverse analysis, file format analysis, modding and localization https://docs.pleonex.dev/scenegate/scenegate
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logo SceneGate

AI-free content   Last release   Last Commit   Build and release   MIT License  

Caution

This project is still in a very early development phase. Expect frequent crashes, performance issues, and lack of features.

If you are a Tinke user, be aware this project is not a replacement yet.

Tool for reverse engineering, file format analysis, modding and localization.

  • 📁 Navigate the virtual file system from Yarhl.
  • 🔁 Convert files with Yarhl converters via plugins.
  • 🔎 View the content of files
    • .NET objects as property grid or YAML/JSON
    • PO viewer and editor
    • Palette and image viewers.
    • Hexadecimal viewer.
  • 🗺️ Auto-discover of converters for binary formats.

Demo PO format view

Demo object view

Supported plugins

  • 🔧 Generic:
  • 🕹️ Platforms:
  • 🎩 Games:
    • Texim.Games: images from some DS games
    • LayTea: Professor Layton games (London Life only for now)
    • AmbitionConquest: Pokémon Conquest DS
    • KeroAfroPG: Keroro RPG for DS.

Installation

The project ships the application as a portable ZIP file that does not require any installation. Just unzip and run!

Documentation

Check our on-line documentation for more information about the file formats and how to use the tools.

Build

The build system requires .NET 10.0 SDK.

To build, test and generate artifacts run:

# Build and run tests
dotnet run --project build/orchestrator

# Create bundles
dotnet run --project build/orchestrator -- --target=Bundle

Release

Create a new release with a tag v{Version} (e.g., v2.4) and that's it! This triggers a pipeline that builds and deploy the project.

License

The software is licensed under the terms of the MIT license.

The information and software provided by this repository is only for educational and research purpose. Please support the original game developers by buying their games.