ã«ã¡ã© # PerspectiveCamera以å¤ã«OrthographicCameraãããã¾ãã # 弿°: è¦éè§ï¼åç´ï¼ãæç»ç¯å²ã®ç¸¦æ¨ªæ¯ãã«ã¡ã©ããä¸çªè¿ãæç»ç¹ãã«ã¡ã©ããä¸çªé¢ããæç»ç¹ @camera = new THREE.PerspectiveCamera(40, document.width / document.height, 1, 10000) # ã«ã¡ã©ã®ä½ç½® @camera.position.y = 300 @camera.position.z = 1000 ã¬ã³ãã©ã¼ï¼sceneã®æç»ãè¡ãããã®ãªãã¸ã§ã¯ãï¼ # WebGLRenderer以å¤ã«CanvasRenderãããã¾ãã # 弿°ã®ãªãã·ã§ã³ã¯ä¸è¨ãåç § # https://github.com/mrdoob/three.js/wiki/WebGLRenderer @renderer = new


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