Timer Methods

Since 4.0.0

alternate()

Toggles the playback direction while adjusting the currentTime position to reflect the new time progress.

Only the iterationTime is actually played in reverse since the currentTime always starts at 0 and ends at duration.

Returns

The timer itself

Can be chained with other timer methods.

alternate() code example

import { createTimer, utils } from 'animejs';

const [ $alternateButton ] = utils.$('.button');
const [ $iterationTime ] = utils.$('.iteration-time');

const timer = createTimer({
  duration: 10000,
  loop: true,
  onUpdate: self => {
    $iterationTime.innerHTML = self.iterationCurrentTime;
  }
});

const alternateTimer = () => timer.alternate();

$alternateButton.addEventListener('click', alternateTimer);
<div class="large centered row">
  <div class="half col">
    <pre class="large log row">
      <span class="label">iteration time</span>
      <span class="iteration-time value lcd">0</span>
    </pre>
  </div>
</div>
<div class="medium row">
  <fieldset class="controls">
    <button class="button">Alternate</button>
  </fieldset>
</div>